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driconf: add SotTR DX12 to Intel XeSS workaround
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27610>
(cherry picked from commit a2bd99f521)
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2 changed files with 4 additions and 1 deletions
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@ -874,7 +874,7 @@
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"description": "driconf: add SotTR DX12 to Intel XeSS workaround",
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"nominated": true,
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"nomination_type": 0,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null,
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"notes": null
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@ -1220,6 +1220,9 @@ TODO: document the other workarounds.
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<application name="The Finals" executable="Discovery.exe">
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<option name="force_vk_vendor" value="-1" />
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</application>
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<application name="Shadow of the Tomb Raider" executable="SOTTR.exe">
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<option name="force_vk_vendor" value="-1" />
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</application>
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<!--
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Disable 16-bit feature on zink and angle so that GLES mediump doesn't
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lower to our inefficent 16-bit shader support. No need to do so for
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