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draw: Dump LLVM shader key.
Just like we do in llvmpipe for the fragment shader compilation key. Reviewed-by: Brian Paul <brianp@vmware.com>
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parent
3b7ce72625
commit
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2 changed files with 33 additions and 1 deletions
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@ -443,8 +443,9 @@ generate_vs(struct draw_llvm_variant *variant,
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LLVMValueRef consts_ptr = draw_jit_context_vs_constants(variant->gallivm, context_ptr);
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LLVMValueRef consts_ptr = draw_jit_context_vs_constants(variant->gallivm, context_ptr);
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struct lp_build_sampler_soa *sampler = 0;
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struct lp_build_sampler_soa *sampler = 0;
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if (gallivm_debug & GALLIVM_DEBUG_IR) {
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if (gallivm_debug & (GALLIVM_DEBUG_TGSI | GALLIVM_DEBUG_IR)) {
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tgsi_dump(tokens, 0);
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tgsi_dump(tokens, 0);
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draw_llvm_dump_variant_key(&variant->key);
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}
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}
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if (llvm->draw->num_sampler_views && llvm->draw->num_samplers)
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if (llvm->draw->num_sampler_views && llvm->draw->num_samplers)
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@ -1363,6 +1364,34 @@ draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store)
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}
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}
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void
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draw_llvm_dump_variant_key(struct draw_llvm_variant_key *key)
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{
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unsigned i;
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struct lp_sampler_static_state *sampler = draw_llvm_variant_key_samplers(key);
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debug_printf("clamp_vertex_color = %u\n", key->clamp_vertex_color);
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debug_printf("clip_xy = %u\n", key->clip_xy);
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debug_printf("clip_z = %u\n", key->clip_z);
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debug_printf("clip_user = %u\n", key->clip_user);
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debug_printf("bypass_viewport = %u\n", key->bypass_viewport);
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debug_printf("clip_halfz = %u\n", key->clip_halfz);
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debug_printf("need_edgeflags = %u\n", key->need_edgeflags);
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debug_printf("ucp_enable = %u\n", key->ucp_enable);
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for (i = 0 ; i < key->nr_vertex_elements; i++) {
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debug_printf("vertex_element[%i].src_offset = %u\n", i, key->vertex_element[i].src_offset);
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debug_printf("vertex_element[%i].instance_divisor = %u\n", i, key->vertex_element[i].instance_divisor);
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debug_printf("vertex_element[%i].vertex_buffer_index = %u\n", i, key->vertex_element[i].vertex_buffer_index);
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debug_printf("vertex_element[%i].src_format = %s\n", i, util_format_name(key->vertex_element[i].src_format));
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}
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for (i = 0 ; i < key->nr_samplers; i++) {
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debug_printf("sampler[%i].src_format = %s\n", i, util_format_name(sampler[i].format));
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}
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}
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void
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void
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draw_llvm_set_mapped_texture(struct draw_context *draw,
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draw_llvm_set_mapped_texture(struct draw_context *draw,
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unsigned sampler_idx,
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unsigned sampler_idx,
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@ -284,6 +284,9 @@ draw_llvm_destroy_variant(struct draw_llvm_variant *variant);
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struct draw_llvm_variant_key *
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struct draw_llvm_variant_key *
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draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
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draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
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void
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draw_llvm_dump_variant_key(struct draw_llvm_variant_key *key);
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struct lp_build_sampler_soa *
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struct lp_build_sampler_soa *
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draw_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state,
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draw_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state,
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LLVMValueRef context_ptr);
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LLVMValueRef context_ptr);
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