cube_face_coord: Use fabsf instead of fabs since we know it's floats

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3933>
This commit is contained in:
Albert Astals Cid 2020-02-25 00:36:44 +01:00 committed by Marge Bot
parent a70a605ad6
commit 6db7467b59

View file

@ -467,9 +467,9 @@ for i in range(1, 5):
# AMD_gcn_shader extended instructions
unop_horiz("cube_face_coord", 2, tfloat32, 3, tfloat32, """
dst.x = dst.y = 0.0;
float absX = fabs(src0.x);
float absY = fabs(src0.y);
float absZ = fabs(src0.z);
float absX = fabsf(src0.x);
float absY = fabsf(src0.y);
float absZ = fabsf(src0.z);
float ma = 0.0;
if (absX >= absY && absX >= absZ) { ma = 2 * src0.x; }