r300: Whitespace cleanup in r300_emit.c.

This commit is contained in:
Oliver McFadden 2007-05-26 17:13:57 +00:00
parent 0d8aba9a47
commit 6be60a389b

View file

@ -86,8 +86,7 @@ do { \
} while (0)
#endif
static void r300EmitVec4(GLcontext * ctx,
struct r300_dma_region *rvb,
static void r300EmitVec4(GLcontext * ctx, struct r300_dma_region *rvb,
GLvoid * data, int stride, int count)
{
int i;
@ -107,8 +106,7 @@ static void r300EmitVec4(GLcontext * ctx,
}
}
static void r300EmitVec8(GLcontext * ctx,
struct r300_dma_region *rvb,
static void r300EmitVec8(GLcontext * ctx, struct r300_dma_region *rvb,
GLvoid * data, int stride, int count)
{
int i;
@ -129,8 +127,7 @@ static void r300EmitVec8(GLcontext * ctx,
}
}
static void r300EmitVec12(GLcontext * ctx,
struct r300_dma_region *rvb,
static void r300EmitVec12(GLcontext * ctx, struct r300_dma_region *rvb,
GLvoid * data, int stride, int count)
{
int i;
@ -152,8 +149,7 @@ static void r300EmitVec12(GLcontext * ctx,
}
}
static void r300EmitVec16(GLcontext * ctx,
struct r300_dma_region *rvb,
static void r300EmitVec16(GLcontext * ctx, struct r300_dma_region *rvb,
GLvoid * data, int stride, int count)
{
int i;
@ -176,8 +172,7 @@ static void r300EmitVec16(GLcontext * ctx,
}
}
static void r300EmitVec(GLcontext * ctx,
struct r300_dma_region *rvb,
static void r300EmitVec(GLcontext * ctx, struct r300_dma_region *rvb,
GLvoid * data, int size, int stride, int count)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
@ -352,8 +347,7 @@ int r300EmitArrays(GLcontext * ctx)
int swizzle[VERT_ATTRIB_MAX][4];
if (hw_tcl_on) {
struct r300_vertex_program *prog =
(struct r300_vertex_program *)
struct r300_vertex_program *prog = (struct r300_vertex_program *)
CURRENT_VERTEX_SHADER(ctx);
inputs = prog->inputs;
InputsRead = CURRENT_VERTEX_SHADER(ctx)->key.InputsRead;
@ -362,15 +356,13 @@ int r300EmitArrays(GLcontext * ctx)
DECLARE_RENDERINPUTS(inputs_bitset);
inputs = r300->state.sw_tcl_inputs;
RENDERINPUTS_COPY(inputs_bitset,
TNL_CONTEXT(ctx)->render_inputs_bitset);
RENDERINPUTS_COPY(inputs_bitset, TNL_CONTEXT(ctx)->render_inputs_bitset);
assert(RENDERINPUTS_TEST(inputs_bitset, _TNL_ATTRIB_POS));
InputsRead |= 1 << VERT_ATTRIB_POS;
OutputsWritten |= 1 << VERT_RESULT_HPOS;
assert(RENDERINPUTS_TEST(inputs_bitset, _TNL_ATTRIB_NORMAL)
== 0);
assert(RENDERINPUTS_TEST(inputs_bitset, _TNL_ATTRIB_NORMAL) == 0);
assert(RENDERINPUTS_TEST(inputs_bitset, _TNL_ATTRIB_COLOR0));
InputsRead |= 1 << VERT_ATTRIB_COLOR0;
@ -382,8 +374,7 @@ int r300EmitArrays(GLcontext * ctx)
}
for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
if (RENDERINPUTS_TEST
(inputs_bitset, _TNL_ATTRIB_TEX(i))) {
if (RENDERINPUTS_TEST(inputs_bitset, _TNL_ATTRIB_TEX(i))) {
InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i);
OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i);
}
@ -394,12 +385,9 @@ int r300EmitArrays(GLcontext * ctx)
else
inputs[i] = -1;
if (!
(r300->radeon.radeonScreen->
chip_flags & RADEON_CHIPSET_TCL)) {
if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
/* Fixed, apply to vir0 only */
memcpy(vir_inputs, inputs,
VERT_ATTRIB_MAX * sizeof(int));
memcpy(vir_inputs, inputs, VERT_ATTRIB_MAX * sizeof(int));
inputs = vir_inputs;
if (InputsRead & VERT_ATTRIB_POS)
@ -416,8 +404,7 @@ int r300EmitArrays(GLcontext * ctx)
inputs[i] = 6 + (i - VERT_ATTRIB_TEX0);
}
RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset,
inputs_bitset);
RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, inputs_bitset);
}
assert(InputsRead);
@ -446,18 +433,12 @@ int r300EmitArrays(GLcontext * ctx)
if (vb->AttribPtr[tab[i]]->stride % 4)
return R300_FALLBACK_TCL;
rmesa->state.aos[i].address =
(void *)(vb->AttribPtr[tab[i]]->data);
rmesa->state.aos[i].address = (void *)(vb->AttribPtr[tab[i]]->data);
rmesa->state.aos[i].start = 0;
rmesa->state.aos[i].aos_offset =
r300GartOffsetFromVirtual(rmesa,
vb->
AttribPtr[tab[i]]->data);
rmesa->state.aos[i].aos_stride =
vb->AttribPtr[tab[i]]->stride / 4;
rmesa->state.aos[i].aos_offset = r300GartOffsetFromVirtual(rmesa, vb->AttribPtr[tab[i]]->data);
rmesa->state.aos[i].aos_stride = vb->AttribPtr[tab[i]]->stride / 4;
rmesa->state.aos[i].aos_size =
vb->AttribPtr[tab[i]]->size;
rmesa->state.aos[i].aos_size = vb->AttribPtr[tab[i]]->size;
} else {
r300EmitVec(ctx, &rmesa->state.aos[i],
vb->AttribPtr[tab[i]]->data,
@ -470,10 +451,8 @@ int r300EmitArrays(GLcontext * ctx)
comp_size = _mesa_sizeof_type(GL_FLOAT);
for (fix = 0; fix <= 4 - vb->AttribPtr[tab[i]]->size; fix++) {
if ((rmesa->state.aos[i].aos_offset -
comp_size * fix) % 4)
if ((rmesa->state.aos[i].aos_offset - comp_size * fix) % 4)
continue;
found = 1;
break;
}
@ -482,9 +461,7 @@ int r300EmitArrays(GLcontext * ctx)
if (fix > 0) {
WARN_ONCE("Feeling lucky?\n");
}
rmesa->state.aos[i].aos_offset -= comp_size * fix;
for (ci = 0; ci < vb->AttribPtr[tab[i]]->size; ci++)
swizzle[i][ci] += fix;
} else {