Fix typo in function name "shading_laguage_version".

This commit is contained in:
Kenneth Graunke 2010-08-26 23:07:45 -07:00
parent 2184f3ec30
commit 67ffbbbb5d

View file

@ -31,7 +31,7 @@
#include "extensions.h"
static const GLubyte *
shading_laguage_version(GLcontext *ctx)
shading_language_version(GLcontext *ctx)
{
switch (ctx->API) {
#if FEATURE_ARB_shading_language_100
@ -98,7 +98,7 @@ _mesa_GetString( GLenum name )
return (const GLubyte *) ctx->Extensions.String;
#if FEATURE_ARB_shading_language_100 || FEATURE_ES2
case GL_SHADING_LANGUAGE_VERSION:
return shading_laguage_version(ctx);
return shading_language_version(ctx);
#endif
#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program || \
FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program