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softpipe: delete pipe_context::create_surface
Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40462>
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1 changed files with 0 additions and 48 deletions
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@ -283,52 +283,6 @@ softpipe_get_tex_image_offset(const struct softpipe_resource *spr,
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return offset;
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}
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/**
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* Get a pipe_surface "view" into a texture resource.
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*/
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static struct pipe_surface *
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softpipe_create_surface(struct pipe_context *pipe,
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struct pipe_resource *pt,
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const struct pipe_surface *surf_tmpl)
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{
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struct pipe_surface *ps;
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ps = CALLOC_STRUCT(pipe_surface);
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if (ps) {
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pipe_reference_init(&ps->reference, 1);
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pipe_resource_reference(&ps->texture, pt);
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ps->context = pipe;
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ps->format = surf_tmpl->format;
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assert(surf_tmpl->level <= pt->last_level);
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ps->level = surf_tmpl->level;
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ps->first_layer = surf_tmpl->first_layer;
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ps->last_layer = surf_tmpl->last_layer;
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if (ps->first_layer != ps->last_layer) {
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debug_printf("creating surface with multiple layers, rendering to first layer only\n");
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}
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}
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return ps;
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}
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/**
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* Free a pipe_surface which was created with softpipe_create_surface().
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*/
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static void
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softpipe_surface_destroy(struct pipe_context *pipe,
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struct pipe_surface *surf)
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{
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/* Effectively do the texture_update work here - if texture images
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* needed post-processing to put them into hardware layout, this is
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* where it would happen. For softpipe, nothing to do.
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*/
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assert(surf->texture);
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pipe_resource_reference(&surf->texture, NULL);
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FREE(surf);
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}
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/**
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* Geta pipe_transfer object which is used for moving data in/out of
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* a resource object.
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@ -508,8 +462,6 @@ softpipe_init_texture_funcs(struct pipe_context *pipe)
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pipe->buffer_subdata = u_default_buffer_subdata;
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pipe->texture_subdata = u_default_texture_subdata;
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pipe->create_surface = softpipe_create_surface;
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pipe->surface_destroy = softpipe_surface_destroy;
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pipe->clear_texture = util_clear_texture_sw;
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}
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