diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index 30d72075e1f..dafb4eedeca 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -283,52 +283,6 @@ softpipe_get_tex_image_offset(const struct softpipe_resource *spr, return offset; } - -/** - * Get a pipe_surface "view" into a texture resource. - */ -static struct pipe_surface * -softpipe_create_surface(struct pipe_context *pipe, - struct pipe_resource *pt, - const struct pipe_surface *surf_tmpl) -{ - struct pipe_surface *ps; - - ps = CALLOC_STRUCT(pipe_surface); - if (ps) { - pipe_reference_init(&ps->reference, 1); - pipe_resource_reference(&ps->texture, pt); - ps->context = pipe; - ps->format = surf_tmpl->format; - assert(surf_tmpl->level <= pt->last_level); - ps->level = surf_tmpl->level; - ps->first_layer = surf_tmpl->first_layer; - ps->last_layer = surf_tmpl->last_layer; - if (ps->first_layer != ps->last_layer) { - debug_printf("creating surface with multiple layers, rendering to first layer only\n"); - } - } - return ps; -} - - -/** - * Free a pipe_surface which was created with softpipe_create_surface(). - */ -static void -softpipe_surface_destroy(struct pipe_context *pipe, - struct pipe_surface *surf) -{ - /* Effectively do the texture_update work here - if texture images - * needed post-processing to put them into hardware layout, this is - * where it would happen. For softpipe, nothing to do. - */ - assert(surf->texture); - pipe_resource_reference(&surf->texture, NULL); - FREE(surf); -} - - /** * Geta pipe_transfer object which is used for moving data in/out of * a resource object. @@ -508,8 +462,6 @@ softpipe_init_texture_funcs(struct pipe_context *pipe) pipe->buffer_subdata = u_default_buffer_subdata; pipe->texture_subdata = u_default_texture_subdata; - pipe->create_surface = softpipe_create_surface; - pipe->surface_destroy = softpipe_surface_destroy; pipe->clear_texture = util_clear_texture_sw; }