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nv50: adjust blit_3d handling of ms output textures
This fixes some unwanted scaling when the output is multisampled. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Christoph Bumiller <e0425955@student.tuwien.ac.at> Cc: "10.0 10.1" <mesa-stable@lists.freedesktop.org> (cherry picked from commit253314d487) Also squashed in the following: Revert nvc0 part of "nv50: adjust blit_3d handling of ms output textures" The nvc0 bits don't appear to work, and I thought I had removed them from the commit. Oops. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: "10.0 10.1" <mesa-stable@lists.freedesktop.org> (cherry picked from commit897f40f25d)
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commit
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1 changed files with 8 additions and 4 deletions
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@ -935,6 +935,7 @@ nv50_blit_3d(struct nv50_context *nv50, const struct pipe_blit_info *info)
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float x0, x1, y0, y1, z;
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float dz;
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float x_range, y_range;
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float tri_x, tri_y;
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blit->mode = nv50_blit_select_mode(info);
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blit->color_mask = nv50_blit_derive_color_mask(info);
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@ -954,11 +955,14 @@ nv50_blit_3d(struct nv50_context *nv50, const struct pipe_blit_info *info)
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x_range = (float)info->src.box.width / (float)info->dst.box.width;
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y_range = (float)info->src.box.height / (float)info->dst.box.height;
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tri_x = 16384 << nv50_miptree(dst)->ms_x;
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tri_y = 16384 << nv50_miptree(dst)->ms_y;
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x0 = (float)info->src.box.x - x_range * (float)info->dst.box.x;
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y0 = (float)info->src.box.y - y_range * (float)info->dst.box.y;
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x1 = x0 + 16384.0f * x_range;
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y1 = y0 + 16384.0f * y_range;
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x1 = x0 + tri_x * x_range;
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y1 = y0 + tri_y * y_range;
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x0 *= (float)(1 << nv50_miptree(src)->ms_x);
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x1 *= (float)(1 << nv50_miptree(src)->ms_x);
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@ -1027,7 +1031,7 @@ nv50_blit_3d(struct nv50_context *nv50, const struct pipe_blit_info *info)
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PUSH_DATAf(push, y0);
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PUSH_DATAf(push, z);
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BEGIN_NV04(push, NV50_3D(VTX_ATTR_2F_X(0)), 2);
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PUSH_DATAf(push, 16384 << nv50_miptree(dst)->ms_x);
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PUSH_DATAf(push, tri_x);
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PUSH_DATAf(push, 0.0f);
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BEGIN_NV04(push, NV50_3D(VTX_ATTR_3F_X(1)), 3);
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PUSH_DATAf(push, x0);
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@ -1035,7 +1039,7 @@ nv50_blit_3d(struct nv50_context *nv50, const struct pipe_blit_info *info)
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PUSH_DATAf(push, z);
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BEGIN_NV04(push, NV50_3D(VTX_ATTR_2F_X(0)), 2);
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PUSH_DATAf(push, 0.0f);
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PUSH_DATAf(push, 16384 << nv50_miptree(dst)->ms_y);
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PUSH_DATAf(push, tri_y);
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BEGIN_NV04(push, NV50_3D(VERTEX_END_GL), 1);
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PUSH_DATA (push, 0);
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}
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