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nouveau: fix fence waiting logic in screen destroy
nouveau_fence_wait has the expectation that an external entity is
holding onto the fence being waited on, not that it is merely held onto
by the current pointer. Fixes a use-after-free in nouveau_fence_wait
when used on the screen's current fence.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75279
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Christoph Bumiller <e0425955@student.tuwien.ac.at>
Cc: "9.2 10.0 10.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 507f0230d4)
Conflicts:
src/gallium/drivers/nouveau/nv30/nv30_screen.c
This commit is contained in:
parent
5ad6062ee6
commit
860ee22480
3 changed files with 27 additions and 7 deletions
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@ -298,10 +298,16 @@ nv30_screen_destroy(struct pipe_screen *pscreen)
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{
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struct nv30_screen *screen = nv30_screen(pscreen);
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if (screen->base.fence.current &&
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screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) {
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nouveau_fence_wait(screen->base.fence.current);
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nouveau_fence_ref (NULL, &screen->base.fence.current);
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if (screen->base.fence.current) {
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struct nouveau_fence *current = NULL;
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/* nouveau_fence_wait will create a new current fence, so wait on the
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* _current_ one, and remove both.
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*/
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nouveau_fence_ref(screen->base.fence.current, ¤t);
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nouveau_fence_wait(current);
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nouveau_fence_ref(NULL, ¤t);
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nouveau_fence_ref(NULL, &screen->base.fence.current);
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}
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nouveau_object_del(&screen->query);
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@ -283,8 +283,15 @@ nv50_screen_destroy(struct pipe_screen *pscreen)
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struct nv50_screen *screen = nv50_screen(pscreen);
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if (screen->base.fence.current) {
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nouveau_fence_wait(screen->base.fence.current);
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nouveau_fence_ref (NULL, &screen->base.fence.current);
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struct nouveau_fence *current = NULL;
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/* nouveau_fence_wait will create a new current fence, so wait on the
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* _current_ one, and remove both.
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*/
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nouveau_fence_ref(screen->base.fence.current, ¤t);
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nouveau_fence_wait(current);
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nouveau_fence_ref(NULL, ¤t);
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nouveau_fence_ref(NULL, &screen->base.fence.current);
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}
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if (screen->base.pushbuf)
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screen->base.pushbuf->user_priv = NULL;
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@ -331,7 +331,14 @@ nvc0_screen_destroy(struct pipe_screen *pscreen)
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struct nvc0_screen *screen = nvc0_screen(pscreen);
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if (screen->base.fence.current) {
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nouveau_fence_wait(screen->base.fence.current);
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struct nouveau_fence *current = NULL;
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/* nouveau_fence_wait will create a new current fence, so wait on the
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* _current_ one, and remove both.
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*/
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nouveau_fence_ref(screen->base.fence.current, ¤t);
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nouveau_fence_wait(current);
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nouveau_fence_ref(NULL, ¤t);
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nouveau_fence_ref(NULL, &screen->base.fence.current);
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}
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if (screen->base.pushbuf)
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