nvk: Enable multiview with tessellation shader

This works by default, we just switch it on.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24326>
This commit is contained in:
George Ouzounoudis 2023-04-14 00:16:50 +03:00 committed by Marge Bot
parent 76e02c7f77
commit 544aadc56b

View file

@ -404,7 +404,7 @@ nvk_get_device_features(const struct nv_device_info *dev,
/* Vulkan 1.1 */
.multiview = true,
.multiviewGeometryShader = true,
.multiviewTessellationShader = false,
.multiviewTessellationShader = true,
.shaderDrawParameters = true,
/* Vulkan 1.2 */