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mesa: stop hiding remaining query parameters from OpenGL compat
I managed to miss these two in my last pass at this. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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1 changed files with 1 additions and 5 deletions
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@ -975,17 +975,13 @@ descriptor=[
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# GL_ARB_sparse_buffer
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[ "SPARSE_BUFFER_PAGE_SIZE_ARB", "CONTEXT_INT(Const.SparseBufferPageSize), extra_ARB_sparse_buffer" ],
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]},
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# Enums restricted to OpenGL Core profile
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{ "apis": ["GL_CORE"], "params": [
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# GL_ARB_shader_subroutine
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[ "MAX_SUBROUTINES", "CONST(MAX_SUBROUTINES), NO_EXTRA" ],
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[ "MAX_SUBROUTINE_UNIFORM_LOCATIONS", "CONST(MAX_SUBROUTINE_UNIFORM_LOCATIONS), NO_EXTRA" ],
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# GL_ARB_indirect_parameters
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[ "PARAMETER_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_indirect_parameters" ],
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]}
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]},
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]
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