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radeonsi: don't pass scratch buffer to user SGPRs
As far as I can see we use relocations for clover too. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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1 changed files with 0 additions and 8 deletions
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@ -287,7 +287,6 @@ static void si_launch_grid(
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struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
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struct si_compute *program = sctx->cs_shader_state.program;
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struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
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uint64_t scratch_buffer_va = 0;
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uint64_t shader_va;
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unsigned i;
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struct si_shader *shader = &program->shader;
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@ -329,15 +328,8 @@ static void si_launch_grid(
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shader->scratch_bo,
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RADEON_USAGE_READWRITE,
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RADEON_PRIO_SCRATCH_BUFFER);
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scratch_buffer_va = shader->scratch_bo->gpu_address;
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}
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si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 8, scratch_buffer_va);
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si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 12,
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S_008F04_BASE_ADDRESS_HI(scratch_buffer_va >> 32)
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| S_008F04_STRIDE(shader->config.scratch_bytes_per_wave / 64));
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si_pm4_set_reg(pm4, R_00B810_COMPUTE_START_X, 0);
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si_pm4_set_reg(pm4, R_00B814_COMPUTE_START_Y, 0);
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si_pm4_set_reg(pm4, R_00B818_COMPUTE_START_Z, 0);
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