radeonsi: split input upload off from si_launch_grid

Also uses a dynamically allocated buffer using u_upload_alloc.
The old buffer per program approach required serializing all
dispatches of the same program.

v2: - Clarified commit message.
    - Use radeon_set_sh_reg_seq.
    - Also upload input buffer for clover kernels, even when
      input_size is 0, as it contains grid parameters.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
This commit is contained in:
Bas Nieuwenhuizen 2016-04-02 12:04:15 +02:00
parent 898298efc9
commit 422a19f76f

View file

@ -24,6 +24,7 @@
#include "tgsi/tgsi_parse.h"
#include "util/u_memory.h"
#include "util/u_upload_mgr.h"
#include "radeon/r600_pipe_common.h"
#include "radeon/radeon_elf_util.h"
#include "radeon/radeon_llvm_util.h"
@ -42,7 +43,6 @@ struct si_compute {
unsigned input_size;
struct si_shader shader;
struct r600_resource *input_buffer;
struct pipe_resource *global_buffers[MAX_GLOBAL_BUFFERS];
};
@ -156,11 +156,6 @@ static void *si_create_compute_state(
TGSI_PROCESSOR_COMPUTE, stderr);
si_shader_binary_upload(sctx->screen, &program->shader);
if (program->input_size) {
program->input_buffer = si_resource_create_custom(sctx->b.b.screen,
PIPE_USAGE_IMMUTABLE, program->input_size);
}
return program;
}
@ -235,6 +230,56 @@ static unsigned compute_num_waves_for_scratch(
return scratch_waves;
}
static void si_upload_compute_input(struct si_context *sctx,
const struct pipe_grid_info *info)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
struct si_compute *program = sctx->cs_shader_state.program;
struct r600_resource *input_buffer = NULL;
unsigned kernel_args_size;
unsigned num_work_size_bytes = 36;
uint32_t kernel_args_offset = 0;
uint32_t *kernel_args;
void *kernel_args_ptr;
uint64_t kernel_args_va;
unsigned i;
/* The extra num_work_size_bytes are for work group / work item size information */
kernel_args_size = program->input_size + num_work_size_bytes;
u_upload_alloc(sctx->b.uploader, 0, kernel_args_size, 256,
&kernel_args_offset,
(struct pipe_resource**)&input_buffer, &kernel_args_ptr);
kernel_args = (uint32_t*)kernel_args_ptr;
for (i = 0; i < 3; i++) {
kernel_args[i] = info->grid[i];
kernel_args[i + 3] = info->grid[i] * info->block[i];
kernel_args[i + 6] = info->block[i];
}
memcpy(kernel_args + (num_work_size_bytes / 4), info->input,
program->input_size);
for (i = 0; i < (kernel_args_size / 4); i++) {
COMPUTE_DBG(sctx->screen, "input %u : %u\n", i,
kernel_args[i]);
}
kernel_args_va = input_buffer->gpu_address + kernel_args_offset;
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, input_buffer,
RADEON_USAGE_READ, RADEON_PRIO_CONST_BUFFER);
radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0, 2);
radeon_emit(cs, kernel_args_va);
radeon_emit(cs, S_008F04_BASE_ADDRESS_HI (kernel_args_va >> 32) |
S_008F04_STRIDE(0));
pipe_resource_reference((struct pipe_resource**)&input_buffer, NULL);
}
static void si_launch_grid(
struct pipe_context *ctx, const struct pipe_grid_info *info)
{
@ -242,12 +287,6 @@ static void si_launch_grid(
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
struct si_compute *program = sctx->cs_shader_state.program;
struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
struct r600_resource *input_buffer = program->input_buffer;
unsigned kernel_args_size;
unsigned num_work_size_bytes = 36;
uint32_t kernel_args_offset = 0;
uint32_t *kernel_args;
uint64_t kernel_args_va;
uint64_t scratch_buffer_va = 0;
uint64_t shader_va;
unsigned i;
@ -272,25 +311,12 @@ static void si_launch_grid(
/* Read the config information */
si_shader_binary_read_config(&shader->binary, &shader->config, info->pc);
/* Upload the kernel arguments */
/* The extra num_work_size_bytes are for work group / work item size information */
kernel_args_size = program->input_size + num_work_size_bytes + 8 /* For scratch va */;
kernel_args = sctx->b.ws->buffer_map(input_buffer->buf,
sctx->b.gfx.cs, PIPE_TRANSFER_WRITE);
for (i = 0; i < 3; i++) {
kernel_args[i] = info->grid[i];
kernel_args[i + 3] = info->grid[i] * info->block[i];
kernel_args[i + 6] = info->block[i];
}
if (program->input_size || program->ir_type == PIPE_SHADER_IR_NATIVE)
si_upload_compute_input(sctx, info);
num_waves_for_scratch = compute_num_waves_for_scratch(
&sctx->screen->b.info, info->block, info->grid);
memcpy(kernel_args + (num_work_size_bytes / 4), info->input,
program->input_size);
if (shader->config.scratch_bytes_per_wave > 0) {
COMPUTE_DBG(sctx->screen, "Waves: %u; Scratch per wave: %u bytes; "
@ -307,19 +333,6 @@ static void si_launch_grid(
scratch_buffer_va = shader->scratch_bo->gpu_address;
}
for (i = 0; i < (kernel_args_size / 4); i++) {
COMPUTE_DBG(sctx->screen, "input %u : %u\n", i,
kernel_args[i]);
}
kernel_args_va = input_buffer->gpu_address;
kernel_args_va += kernel_args_offset;
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, input_buffer,
RADEON_USAGE_READ, RADEON_PRIO_CONST_BUFFER);
si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0, kernel_args_va);
si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 4, S_008F04_BASE_ADDRESS_HI (kernel_args_va >> 32) | S_008F04_STRIDE(0));
si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 8, scratch_buffer_va);
si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 12,
S_008F04_BASE_ADDRESS_HI(scratch_buffer_va >> 32)
@ -449,8 +462,6 @@ static void si_delete_compute_state(struct pipe_context *ctx, void* state){
}
si_shader_destroy(&program->shader);
pipe_resource_reference(
(struct pipe_resource **)&program->input_buffer, NULL);
FREE(program);
}