mesa: enable texture stencil8 for multisample

This fixes GL45-CTS.gtf44.GL31Tests.texture_stencil8.texture_stencil8_gl44
from the ogl conform suite.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: 10.6 11.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2015-07-29 18:09:44 +10:00
parent e089ca26e1
commit 529acab22a

View file

@ -5569,10 +5569,13 @@ static GLboolean
is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat)
{
/* Everything that is allowed for renderbuffers,
* except for a base format of GL_STENCIL_INDEX.
* except for a base format of GL_STENCIL_INDEX, unless supported.
*/
GLenum baseFormat = _mesa_base_fbo_format(ctx, internalformat);
return baseFormat != 0 && baseFormat != GL_STENCIL_INDEX;
if (ctx->Extensions.ARB_texture_stencil8)
return baseFormat != 0;
else
return baseFormat != 0 && baseFormat != GL_STENCIL_INDEX;
}