state_tracker: Fix bug in conditional discards with native ints.

A bool is 0 or ~0, and KILL_IF takes a float arg that's <0 for discard or
>= 0 for not.  By negating it, we ended up doing a floating point subtract
of (0 - ~0), which ended up as an inf.  To make this actually work, we
need to convert the bool to a float.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Eric Anholt 2014-09-03 11:57:47 -07:00
parent e69b4abc43
commit 511d2f9a13

View file

@ -3091,8 +3091,18 @@ glsl_to_tgsi_visitor::visit(ir_discard *ir)
{
if (ir->condition) {
ir->condition->accept(this);
this->result.negate = ~this->result.negate;
emit(ir, TGSI_OPCODE_KILL_IF, undef_dst, this->result);
st_src_reg condition = this->result;
/* Convert the bool condition to a float so we can negate. */
if (native_integers) {
st_src_reg temp = get_temp(ir->condition->type);
emit(ir, TGSI_OPCODE_AND, st_dst_reg(temp),
condition, st_src_reg_for_float(1.0));
condition = temp;
}
condition.negate = ~condition.negate;
emit(ir, TGSI_OPCODE_KILL_IF, undef_dst, condition);
} else {
/* unconditional kil */
emit(ir, TGSI_OPCODE_KILL);