swrast: s/INLINE/inline/

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Brian Paul 2014-09-04 09:21:08 -06:00
parent 0f255fd26b
commit e69b4abc43

View file

@ -804,7 +804,7 @@ get_border_color(const struct gl_sampler_object *samp,
/**
* Put z into texel according to GL_DEPTH_MODE.
*/
static INLINE void
static inline void
apply_depth_mode(GLenum depthMode, GLfloat z, GLfloat texel[4])
{
switch (depthMode) {