i965/vec4: Wrap vec4_generator in a C function.

vec4_generator is a class for convenience, but only exports a single
method as its public API.  It makes much more sense to just export a
single function.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Kenneth Graunke 2015-10-22 15:01:27 -07:00
parent 73ff0ead36
commit 4cba8f5d21
4 changed files with 37 additions and 9 deletions

View file

@ -2108,9 +2108,9 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
return NULL;
}
vec4_generator g(compiler, log_data, &prog_data->base,
mem_ctx, INTEL_DEBUG & DEBUG_VS, "vertex", "VS");
assembly = g.generate_assembly(v.cfg, final_assembly_size, shader);
assembly = brw_vec4_generate_assembly(compiler, log_data, mem_ctx,
shader, &prog_data->base, v.cfg,
final_assembly_size);
}
return assembly;

View file

@ -52,6 +52,15 @@ extern "C" {
extern "C" {
#endif
const unsigned *
brw_vec4_generate_assembly(const struct brw_compiler *compiler,
void *log_data,
void *mem_ctx,
const nir_shader *nir,
struct brw_vue_prog_data *prog_data,
const struct cfg_t *cfg,
unsigned *out_assembly_size);
#ifdef __cplusplus
} /* extern "C" */

View file

@ -1578,4 +1578,23 @@ vec4_generator::generate_assembly(const cfg_t *cfg,
return brw_get_program(p, assembly_size);
}
extern "C" const unsigned *
brw_vec4_generate_assembly(const struct brw_compiler *compiler,
void *log_data,
void *mem_ctx,
const nir_shader *nir,
struct brw_vue_prog_data *prog_data,
const struct cfg_t *cfg,
unsigned *out_assembly_size)
{
const char *stage_name = _mesa_shader_stage_to_string(nir->stage);
const char *stage_abbrev = _mesa_shader_stage_to_abbrev(nir->stage);
bool debug_flag = INTEL_DEBUG &
intel_debug_flag_for_shader_stage(nir->stage);
vec4_generator g(compiler, log_data, prog_data, mem_ctx,
debug_flag, stage_name, stage_abbrev);
return g.generate_assembly(cfg, out_assembly_size, nir);
}
} /* namespace brw */

View file

@ -824,9 +824,9 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data,
vec4_gs_visitor v(compiler, log_data, &c, prog_data, shader,
mem_ctx, true /* no_spills */, shader_time_index);
if (v.run()) {
vec4_generator g(compiler, log_data, &prog_data->base, mem_ctx,
INTEL_DEBUG & DEBUG_GS, "geometry", "GS");
return g.generate_assembly(v.cfg, final_assembly_size, shader);
return brw_vec4_generate_assembly(compiler, log_data, mem_ctx,
shader, &prog_data->base, v.cfg,
final_assembly_size);
}
}
}
@ -875,9 +875,9 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data,
if (error_str)
*error_str = ralloc_strdup(mem_ctx, gs->fail_msg);
} else {
vec4_generator g(compiler, log_data, &prog_data->base, mem_ctx,
INTEL_DEBUG & DEBUG_GS, "geometry", "GS");
ret = g.generate_assembly(gs->cfg, final_assembly_size, shader);
ret = brw_vec4_generate_assembly(compiler, log_data, mem_ctx, shader,
&prog_data->base, gs->cfg,
final_assembly_size);
}
delete gs;