nir/divergence: add missing btd_shader_type_intel

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 6d9ae6ec1e ("intel: add a new intrinsic to get the shader stage from bindless shaders")
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19948>
(cherry picked from commit 99dcdf4d64)
This commit is contained in:
Lionel Landwerlin 2022-11-23 10:56:49 +02:00 committed by Eric Engestrom
parent a4eeeb8f78
commit 4b38684f60
2 changed files with 2 additions and 1 deletions

View file

@ -22,7 +22,7 @@
"description": "nir/divergence: add missing btd_shader_type_intel",
"nominated": true,
"nomination_type": 1,
"resolution": 0,
"resolution": 1,
"main_sha": null,
"because_sha": "6d9ae6ec1eaae3ff3407a37262d4b0a68e69c826"
},

View file

@ -201,6 +201,7 @@ visit_intrinsic(nir_shader *shader, nir_intrinsic_instr *instr)
case nir_intrinsic_load_provoking_vtx_in_prim_amd:
case nir_intrinsic_load_lds_ngg_scratch_base_amd:
case nir_intrinsic_load_lds_ngg_gs_out_vertex_base_amd:
case nir_intrinsic_load_btd_shader_type_intel:
is_divergent = false;
break;