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eglCreateContext: Remove the check for whether config == 0
In eglCreateContext there is a check for whether the config parameter is zero and in this case it will avoid reporting an error if the EGL_KHR_surfacless_context extension is supported. However there is nothing in that extension which says you can create a context without a config and Mesa breaks if you try this so it is probably better to leave it reporting an error. The original check was added inb90a3e7d8bbased on the API-specific extensions EGL_KHR_surfaceless_opengl/gles1/gles2. This was later changed to refer to EGL_KHR_surfacless_context inb50703aea5. Perhaps the original extensions specified a configless context but the new one does not. Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
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1 changed files with 2 additions and 5 deletions
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@ -431,11 +431,8 @@ eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_list,
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_EGL_CHECK_DISPLAY(disp, EGL_NO_CONTEXT, drv);
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if (!config) {
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/* config may be NULL if surfaceless */
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if (!disp->Extensions.KHR_surfaceless_context)
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RETURN_EGL_ERROR(disp, EGL_BAD_CONFIG, EGL_NO_CONTEXT);
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}
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if (!config)
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RETURN_EGL_ERROR(disp, EGL_BAD_CONFIG, EGL_NO_CONTEXT);
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if (!share && share_list != EGL_NO_CONTEXT)
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RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_NO_CONTEXT);
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