st/nine: Fix shade mode flat

Shade mode flat is only working if pixelshaders have interpolate
set to TGSI_INTERPOLATE_COLOR on color inputs.

Fixes failing WINE tests visual.c test_shademode().

Signed-off-by: Patrick Rudolph <siro@das-labor.org>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
This commit is contained in:
Patrick Rudolph 2015-12-12 10:22:12 +01:00 committed by Axel Davy
parent fa887ba65b
commit 495727af6b
2 changed files with 8 additions and 7 deletions

View file

@ -1030,10 +1030,10 @@ ps_get_ts_arg(struct ps_build_ctx *ps, unsigned ta)
reg = (ps->stage.index == ps->stage.index_pre_mod) ? ureg_src(ps->rMod) : ps->rCurSrc;
break;
case D3DTA_DIFFUSE:
reg = ureg_DECL_fs_input(ps->ureg, TGSI_SEMANTIC_COLOR, 0, TGSI_INTERPOLATE_PERSPECTIVE);
reg = ureg_DECL_fs_input(ps->ureg, TGSI_SEMANTIC_COLOR, 0, TGSI_INTERPOLATE_COLOR);
break;
case D3DTA_SPECULAR:
reg = ureg_DECL_fs_input(ps->ureg, TGSI_SEMANTIC_COLOR, 1, TGSI_INTERPOLATE_PERSPECTIVE);
reg = ureg_DECL_fs_input(ps->ureg, TGSI_SEMANTIC_COLOR, 1, TGSI_INTERPOLATE_COLOR);
break;
case D3DTA_TEMP:
reg = ps->rTmpSrc;
@ -1240,7 +1240,7 @@ nine_ff_build_ps(struct NineDevice9 *device, struct nine_ff_ps_key *key)
ps.ureg = ureg;
ps.stage.index_pre_mod = -1;
ps.vC[0] = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_COLOR, 0, TGSI_INTERPOLATE_PERSPECTIVE);
ps.vC[0] = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_COLOR, 0, TGSI_INTERPOLATE_COLOR);
/* Declare all TEMPs we might need, serious drivers have a register allocator. */
for (i = 0; i < Elements(ps.r); ++i)
@ -1259,7 +1259,7 @@ nine_ff_build_ps(struct NineDevice9 *device, struct nine_ff_ps_key *key)
if (key->ts[s].colorarg0 == D3DTA_SPECULAR ||
key->ts[s].colorarg1 == D3DTA_SPECULAR ||
key->ts[s].colorarg2 == D3DTA_SPECULAR)
ps.vC[1] = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_COLOR, 1, TGSI_INTERPOLATE_PERSPECTIVE);
ps.vC[1] = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_COLOR, 1, TGSI_INTERPOLATE_COLOR);
if (key->ts[s].colorarg0 == D3DTA_TEXTURE ||
key->ts[s].colorarg1 == D3DTA_TEXTURE ||
@ -1276,7 +1276,7 @@ nine_ff_build_ps(struct NineDevice9 *device, struct nine_ff_ps_key *key)
if (key->ts[s].alphaarg0 == D3DTA_SPECULAR ||
key->ts[s].alphaarg1 == D3DTA_SPECULAR ||
key->ts[s].alphaarg2 == D3DTA_SPECULAR)
ps.vC[1] = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_COLOR, 1, TGSI_INTERPOLATE_PERSPECTIVE);
ps.vC[1] = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_COLOR, 1, TGSI_INTERPOLATE_COLOR);
if (key->ts[s].alphaarg0 == D3DTA_TEXTURE ||
key->ts[s].alphaarg1 == D3DTA_TEXTURE ||
@ -1287,7 +1287,7 @@ nine_ff_build_ps(struct NineDevice9 *device, struct nine_ff_ps_key *key)
}
}
if (key->specular)
ps.vC[1] = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_COLOR, 1, TGSI_INTERPOLATE_PERSPECTIVE);
ps.vC[1] = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_COLOR, 1, TGSI_INTERPOLATE_COLOR);
oCol = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0);

View file

@ -877,7 +877,7 @@ tx_src_param(struct shader_translator *tx, const struct sm1_src_param *param)
assert(!param->rel);
src = ureg_DECL_fs_input(tx->ureg, TGSI_SEMANTIC_COLOR,
param->idx,
TGSI_INTERPOLATE_PERSPECTIVE);
TGSI_INTERPOLATE_COLOR);
} else {
assert(!param->rel); /* TODO */
assert(param->idx < Elements(tx->regs.v));
@ -1961,6 +1961,7 @@ nine_tgsi_to_interp_mode(struct tgsi_declaration_semantic *sem)
return TGSI_INTERPOLATE_LINEAR;
case TGSI_SEMANTIC_BCOLOR:
case TGSI_SEMANTIC_COLOR:
return TGSI_INTERPOLATE_COLOR;
case TGSI_SEMANTIC_FOG:
case TGSI_SEMANTIC_GENERIC:
case TGSI_SEMANTIC_TEXCOORD: