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anv: fix 3d state initialization
We missed a couple of restriction leading to inconsistent 3d pipeline
state. It is mostly noticeable when doing a multiple sample dispatch
as the verify first 3d operation.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7531
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19867>
(cherry picked from commit 62f12c2dad)
This commit is contained in:
parent
73580de2e8
commit
46517e0b65
2 changed files with 21 additions and 2 deletions
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@ -724,7 +724,7 @@
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"description": "anv: fix 3d state initialization",
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"nominated": true,
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"nomination_type": 0,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null
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},
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@ -299,7 +299,24 @@ init_render_queue_state(struct anv_queue *queue)
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anv_batch_emit(&batch, GENX(3DSTATE_WM_CHROMAKEY), ck);
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genX(emit_sample_pattern)(&batch, NULL);
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/* SKL PRMs, Volume 2a: Command Reference: Instructions: 3DSTATE_WM_HZ_OP:
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*
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* "3DSTATE_RASTER if used must be programmed prior to using this
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* packet."
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*
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* Emit this before 3DSTATE_WM_HZ_OP below.
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*/
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anv_batch_emit(&batch, GENX(3DSTATE_RASTER), rast);
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/* SKL PRMs, Volume 2a: Command Reference: Instructions: 3DSTATE_WM_HZ_OP:
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*
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* "3DSTATE_MULTISAMPLE packet must be used prior to this packet to
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* change the Number of Multisamples. This packet must not be used to
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* change Number of Multisamples in a rendering sequence."
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*
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* Emit this before 3DSTATE_WM_HZ_OP below.
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*/
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genX(emit_multisample)(&batch, 1);
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/* The BDW+ docs describe how to use the 3DSTATE_WM_HZ_OP instruction in the
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* section titled, "Optimized Depth Buffer Clear and/or Stencil Buffer
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@ -311,6 +328,8 @@ init_render_queue_state(struct anv_queue *queue)
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*/
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anv_batch_emit(&batch, GENX(3DSTATE_WM_HZ_OP), hzp);
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genX(emit_sample_pattern)(&batch, NULL);
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#if GFX_VER == 11
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/* The default behavior of bit 5 "Headerless Message for Pre-emptable
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* Contexts" in SAMPLER MODE register is set to 0, which means
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