r600g: fix multi buffer rendering

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
This commit is contained in:
Jerome Glisse 2010-09-21 16:56:59 -04:00
parent 2b95525429
commit 45d10c7d59

View file

@ -234,10 +234,10 @@ static void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shade
if (rshader->output[i].name == TGSI_SEMANTIC_POSITION)
exports_ps |= 1;
else if (rshader->output[i].name == TGSI_SEMANTIC_COLOR) {
exports_ps |= (1 << (num_cout+1));
num_cout++;
}
}
exports_ps |= S_028854_EXPORT_COLORS(num_cout);
if (!exports_ps) {
/* always at least export 1 component per pixel */
exports_ps = 2;
@ -687,7 +687,7 @@ static void r600_flush2(struct pipe_context *ctx, unsigned flags,
#if 0
sprintf(dname, "gallium-%08d.bof", dc);
if (dc < 2) {
if (dc < 20) {
r600_context_dump_bof(&rctx->ctx, dname);
R600_ERR("dumped %s\n", dname);
}