radeonsi: bind a dummy constant buffer in place of NULL buffers

This commit is contained in:
Marek Olšák 2013-10-30 20:44:23 +01:00
parent 2fd4200123
commit 4569bf9199
3 changed files with 29 additions and 0 deletions

View file

@ -101,6 +101,7 @@ static void r600_destroy_context(struct pipe_context *context)
si_release_all_descriptors(rctx);
pipe_resource_reference(&rctx->null_const_buf.buffer, NULL);
r600_resource_reference(&rctx->border_color_table, NULL);
if (rctx->dummy_pixel_shader) {
@ -131,6 +132,7 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, void
{
struct r600_context *rctx = CALLOC_STRUCT(r600_context);
struct r600_screen* rscreen = (struct r600_screen *)screen;
int shader, i;
if (rctx == NULL)
return NULL;
@ -208,6 +210,26 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, void
/* these must be last */
si_begin_new_cs(rctx);
si_get_backend_mask(rctx);
/* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
* with a NULL buffer). We need to use a dummy buffer instead. */
if (rctx->b.chip_class == CIK) {
rctx->null_const_buf.buffer = pipe_buffer_create(screen, PIPE_BIND_CONSTANT_BUFFER,
PIPE_USAGE_STATIC, 16);
rctx->null_const_buf.buffer_size = rctx->null_const_buf.buffer->width0;
for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
for (i = 0; i < NUM_CONST_BUFFERS; i++) {
rctx->b.b.set_constant_buffer(&rctx->b.b, shader, i,
&rctx->null_const_buf);
}
}
/* Clear the NULL constant buffer, because loads should return zeros. */
rctx->b.clear_buffer(&rctx->b.b, rctx->null_const_buf.buffer, 0,
rctx->null_const_buf.buffer->width0, 0);
}
return &rctx->b.b;
fail:
r600_destroy_context(&rctx->b.b);

View file

@ -171,6 +171,7 @@ struct r600_context {
* In that case, we bind this one: */
struct si_pipe_shader *dummy_pixel_shader;
struct r600_atom cache_flush;
struct pipe_constant_buffer null_const_buf; /* used for set_constant_buffer(NULL) on CIK */
/* SI state handling */
union si_state queued;

View file

@ -412,6 +412,12 @@ static void si_set_constant_buffer(struct pipe_context *ctx, uint shader, uint s
assert(slot < buffers->num_buffers);
pipe_resource_reference(&buffers->buffers[slot], NULL);
/* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
* with a NULL buffer). We need to use a dummy buffer instead. */
if (rctx->b.chip_class == CIK &&
(!input || (!input->buffer && !input->user_buffer)))
input = &rctx->null_const_buf;
if (input && (input->buffer || input->user_buffer)) {
struct pipe_resource *buffer = NULL;
uint64_t va;