radeonsi: implement uniform buffer objects

This commit is contained in:
Marek Olšák 2013-10-25 11:45:47 +02:00
parent d0cf73a408
commit 2fd4200123
4 changed files with 40 additions and 30 deletions

View file

@ -444,7 +444,7 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e
case PIPE_SHADER_CAP_MAX_CONSTS:
return 4096; /* actually only memory limits this */
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return 1;
return NUM_PIPE_CONST_BUFFERS;
case PIPE_SHADER_CAP_MAX_PREDS:
return 0; /* FIXME */
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:

View file

@ -66,11 +66,11 @@ struct si_shader_context
int param_vertex_id;
int param_instance_id;
LLVMValueRef const_md;
LLVMValueRef const_resource;
LLVMValueRef const_resource[NUM_CONST_BUFFERS];
#if HAVE_LLVM >= 0x0304
LLVMValueRef ddxy_lds;
#endif
LLVMValueRef *constants;
LLVMValueRef *constants[NUM_CONST_BUFFERS];
LLVMValueRef *resources;
LLVMValueRef *samplers;
LLVMValueRef so_buffers[4];
@ -444,7 +444,7 @@ static LLVMValueRef fetch_constant(
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
struct lp_build_context * base = &bld_base->base;
const struct tgsi_ind_register *ireg = &reg->Indirect;
unsigned idx;
unsigned buf, idx;
LLVMValueRef args[2];
LLVMValueRef addr;
@ -459,11 +459,13 @@ static LLVMValueRef fetch_constant(
return lp_build_gather_values(bld_base->base.gallivm, values, 4);
}
buf = reg->Register.Dimension ? reg->Dimension.Index : 0;
idx = reg->Register.Index * 4 + swizzle;
if (!reg->Register.Indirect)
return bitcast(bld_base, type, si_shader_ctx->constants[idx]);
args[0] = si_shader_ctx->const_resource;
if (!reg->Register.Indirect)
return bitcast(bld_base, type, si_shader_ctx->constants[buf][idx]);
args[0] = si_shader_ctx->const_resource[buf];
args[1] = lp_build_const_int32(base->gallivm, idx * 4);
addr = si_shader_ctx->radeon_bld.soa.addr[ireg->Index][ireg->Swizzle];
addr = LLVMBuildLoad(base->gallivm->builder, addr, "load addr reg");
@ -624,7 +626,8 @@ static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context * bld_base,
LLVMValueRef out_elts[4];
LLVMValueRef base_elt;
LLVMValueRef ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
LLVMValueRef const_resource = build_indexed_load(si_shader_ctx, ptr, uint->one);
LLVMValueRef constbuf_index = lp_build_const_int32(base->gallivm, NUM_PIPE_CONST_BUFFERS);
LLVMValueRef const_resource = build_indexed_load(si_shader_ctx, ptr, constbuf_index);
for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
LLVMValueRef out_ptr = si_shader_ctx->radeon_bld.soa.outputs[index][chan];
@ -1701,29 +1704,33 @@ static void preload_constants(struct si_shader_context *si_shader_ctx)
struct lp_build_tgsi_context * bld_base = &si_shader_ctx->radeon_bld.soa.bld_base;
struct gallivm_state * gallivm = bld_base->base.gallivm;
const struct tgsi_shader_info * info = bld_base->info;
unsigned buf;
LLVMValueRef ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
unsigned i, num_const = info->file_max[TGSI_FILE_CONSTANT] + 1;
for (buf = 0; buf < NUM_CONST_BUFFERS; buf++) {
unsigned i, num_const = info->const_file_max[buf] + 1;
LLVMValueRef ptr;
if (num_const == 0)
continue;
if (num_const == 0)
return;
/* Allocate space for the constant values */
si_shader_ctx->constants[buf] = CALLOC(num_const * 4, sizeof(LLVMValueRef));
/* Allocate space for the constant values */
si_shader_ctx->constants = CALLOC(num_const * 4, sizeof(LLVMValueRef));
/* Load the resource descriptor */
si_shader_ctx->const_resource[buf] =
build_indexed_load(si_shader_ctx, ptr, lp_build_const_int32(gallivm, buf));
/* Load the resource descriptor */
ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
si_shader_ctx->const_resource = build_indexed_load(si_shader_ctx, ptr, bld_base->uint_bld.zero);
/* Load the constants, we rely on the code sinking to do the rest */
for (i = 0; i < num_const * 4; ++i) {
LLVMValueRef args[2] = {
si_shader_ctx->const_resource,
lp_build_const_int32(gallivm, i * 4)
};
si_shader_ctx->constants[i] = build_intrinsic(gallivm->builder, "llvm.SI.load.const",
bld_base->base.elem_type, args, 2, LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
/* Load the constants, we rely on the code sinking to do the rest */
for (i = 0; i < num_const * 4; ++i) {
LLVMValueRef args[2] = {
si_shader_ctx->const_resource[buf],
lp_build_const_int32(gallivm, i * 4)
};
si_shader_ctx->constants[buf][i] =
build_intrinsic(gallivm->builder, "llvm.SI.load.const",
bld_base->base.elem_type, args, 2,
LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
}
}
}
@ -1931,7 +1938,8 @@ int si_pipe_shader_create(
if (!lp_build_tgsi_llvm(bld_base, sel->tokens)) {
fprintf(stderr, "Failed to translate shader from TGSI to LLVM\n");
FREE(si_shader_ctx.constants);
for (int i = 0; i < NUM_CONST_BUFFERS; i++)
FREE(si_shader_ctx.constants[i]);
FREE(si_shader_ctx.resources);
FREE(si_shader_ctx.samplers);
return -EINVAL;
@ -1945,7 +1953,8 @@ int si_pipe_shader_create(
radeon_llvm_dispose(&si_shader_ctx.radeon_bld);
tgsi_parse_free(&si_shader_ctx.parse);
FREE(si_shader_ctx.constants);
for (int i = 0; i < NUM_CONST_BUFFERS; i++)
FREE(si_shader_ctx.constants[i]);
FREE(si_shader_ctx.resources);
FREE(si_shader_ctx.samplers);

View file

@ -377,7 +377,7 @@ static void si_set_clip_state(struct pipe_context *ctx,
cb.user_buffer = state->ucp;
cb.buffer_offset = 0;
cb.buffer_size = 4*4*8;
ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, 1, &cb);
ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, NUM_PIPE_CONST_BUFFERS, &cb);
pipe_resource_reference(&cb.buffer, NULL);
si_pm4_set_state(rctx, clip, pm4);

View file

@ -110,7 +110,8 @@ union si_state {
#define NUM_SAMPLER_VIEWS (FMASK_TEX_OFFSET+NUM_TEX_UNITS)
#define NUM_SAMPLER_STATES NUM_TEX_UNITS
#define NUM_CONST_BUFFERS 2
#define NUM_PIPE_CONST_BUFFERS 16
#define NUM_CONST_BUFFERS 17
/* This represents resource descriptors in memory, such as buffer resources,
* image resources, and sampler states.