v3dv/device: enable largePoints

as we have just set proper values for point granularity etc, we can
enable largePoints. With this change tests like this:
dEQP-VK.rasterization.primitive_size.points.point_size_*

goes from Skip to Pass.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
This commit is contained in:
Alejandro Piñeiro 2020-08-16 02:19:10 +02:00 committed by Marge Bot
parent a0153c9210
commit 4394efd21b

View file

@ -645,7 +645,7 @@ v3dv_GetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice,
.fillModeNonSolid = true,
.depthBounds = false, /* Only available since V3D 4.3.16.2 */
.wideLines = true,
.largePoints = false,
.largePoints = true,
.alphaToOne = false,
.multiViewport = false,
.samplerAnisotropy = true,