From 4394efd21ba88d47e1376adece09fc164b1c49fa Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Alejandro=20Pi=C3=B1eiro?= Date: Sun, 16 Aug 2020 02:19:10 +0200 Subject: [PATCH] v3dv/device: enable largePoints as we have just set proper values for point granularity etc, we can enable largePoints. With this change tests like this: dEQP-VK.rasterization.primitive_size.points.point_size_* goes from Skip to Pass. Part-of: --- src/broadcom/vulkan/v3dv_device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/broadcom/vulkan/v3dv_device.c b/src/broadcom/vulkan/v3dv_device.c index 81828d449a6..57635dfb1de 100644 --- a/src/broadcom/vulkan/v3dv_device.c +++ b/src/broadcom/vulkan/v3dv_device.c @@ -645,7 +645,7 @@ v3dv_GetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice, .fillModeNonSolid = true, .depthBounds = false, /* Only available since V3D 4.3.16.2 */ .wideLines = true, - .largePoints = false, + .largePoints = true, .alphaToOne = false, .multiViewport = false, .samplerAnisotropy = true,