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Track frag shader changes introduced by commit 4769566500
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
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1 changed files with 1 additions and 1 deletions
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@ -114,7 +114,7 @@ static void create_fragment_program(struct r300_context *r300)
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inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW;
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compiler.Base.Program.InputsRead = (1 << FRAG_ATTRIB_TEX0);
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compiler.OutputColor = FRAG_RESULT_COLOR;
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compiler.OutputColor[0] = FRAG_RESULT_COLOR;
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compiler.OutputDepth = FRAG_RESULT_DEPTH;
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compiler.is_r500 = (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515);
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compiler.code = &r300->blit.fp_code;
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