glsl: Fix some bad indentation

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Ian Romanick 2014-07-16 13:02:26 -07:00
parent d4d886a0bc
commit 3f04a1532e

View file

@ -92,13 +92,13 @@ private:
unsigned len = strlen(close_bracket + 1) + 1;
memmove(open_bracket, close_bracket + 1, len);
} else {
} else {
v->IndexName = v->Name;
}
const unsigned alignment = record_type
? record_type->std140_base_alignment(v->RowMajor)
: type->std140_base_alignment(v->RowMajor);
? record_type->std140_base_alignment(v->RowMajor)
: type->std140_base_alignment(v->RowMajor);
unsigned size = type->std140_size(v->RowMajor);
this->offset = glsl_align(this->offset, alignment);