avoid side-effects in macro param

This commit is contained in:
Keith Whitwell 2001-12-03 17:39:12 +00:00
parent bfd2ae6e99
commit 3a825a85f1

View file

@ -1,4 +1,4 @@
/* $Id: t_eval_api.c,v 1.7 2001/05/14 09:00:51 keithw Exp $ */
/* $Id: t_eval_api.c,v 1.8 2001/12/03 17:39:12 keithw Exp $ */
/*
* Mesa 3-D graphics library
@ -103,8 +103,9 @@ _tnl_exec_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
struct immediate *im = TNL_CURRENT_IM(ctx);
if (compiling) {
struct immediate *tmp = _tnl_alloc_immediate( ctx );
FLUSH_VERTICES( ctx, 0 );
SET_IMMEDIATE( ctx, _tnl_alloc_immediate( ctx ) );
SET_IMMEDIATE( ctx, tmp );
TNL_CURRENT_IM(ctx)->ref_count++;
ctx->CompileFlag = GL_FALSE;
}
@ -161,8 +162,9 @@ _tnl_exec_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 )
struct immediate *im = TNL_CURRENT_IM(ctx);
if (compiling) {
struct immediate *tmp = _tnl_alloc_immediate( ctx );
FLUSH_VERTICES( ctx, 0 );
SET_IMMEDIATE( ctx, _tnl_alloc_immediate( ctx ) );
SET_IMMEDIATE( ctx, tmp );
TNL_CURRENT_IM(ctx)->ref_count++;
ctx->CompileFlag = GL_FALSE;
}