mesa/es: Clean up extension string.

Add some new extensions and remove those that do not belong to
OpenGL ES 2.0.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
This commit is contained in:
Chia-I Wu 2009-11-23 17:10:12 +08:00 committed by Brian Paul
parent f88297b369
commit 3a4d0811b4
2 changed files with 12 additions and 6 deletions

View file

@ -140,8 +140,16 @@ make_extension_string(const GLcontext *ctx, char *str)
if (ctx->Extensions.EXT_texture_filter_anisotropic)
len += append_extension(&str, "GL_EXT_texture_filter_anisotropic");
/* some applications check this for NPOT support */
if (ctx->Extensions.ARB_texture_non_power_of_two)
len += append_extension(&str, "GL_ARB_texture_non_power_of_two");
if (ctx->Extensions.EXT_texture_compression_s3tc)
len += append_extension(&str, "GL_EXT_texture_compression_dxt1");
if (ctx->Extensions.EXT_texture_lod_bias)
len += append_extension(&str, "GL_EXT_texture_lod_bias");
if (ctx->Extensions.EXT_blend_minmax)
len += append_extension(&str, "GL_EXT_blend_minmax");
if (ctx->Extensions.EXT_multi_draw_arrays)
len += append_extension(&str, "GL_EXT_multi_draw_arrays");

View file

@ -86,21 +86,15 @@ make_extension_string(const GLcontext *ctx, char *str)
{
size_t len = 0;
/* Core additions */
len += append_extension(&str, "GL_OES_single_precision");
/* Required extensions */
len += append_extension(&str, "GL_OES_compressed_paletted_texture");
if (ctx->Extensions.ARB_framebuffer_object) {
len += append_extension(&str, "GL_OES_framebuffer_object");
len += append_extension(&str, "GL_OES_depth24");
len += append_extension(&str, "GL_OES_depth32");
len += append_extension(&str, "GL_OES_fbo_render_mipmap");
len += append_extension(&str, "GL_OES_rgb8_rgba8");
len += append_extension(&str, "GL_OES_stencil1");
len += append_extension(&str, "GL_OES_stencil4");
len += append_extension(&str, "GL_OES_stencil8");
}
if (ctx->Extensions.EXT_vertex_array)
@ -123,6 +117,10 @@ make_extension_string(const GLcontext *ctx, char *str)
if (ctx->Extensions.ARB_fragment_shader)
len += append_extension(&str, "GL_OES_standard_derivatives");
if (ctx->Extensions.EXT_texture_compression_s3tc)
len += append_extension(&str, "GL_EXT_texture_compression_dxt1");
if (ctx->Extensions.EXT_blend_minmax)
len += append_extension(&str, "GL_EXT_blend_minmax");
if (ctx->Extensions.EXT_multi_draw_arrays)
len += append_extension(&str, "GL_EXT_multi_draw_arrays");