mesa/es: Add more exnteions to APIspec.

This commit adds definitions of

  GL_EXT_texture_compression_dxt1
  GL_EXT_texture_lod_bias
  GL_EXT_blend_minmax
  GL_EXT_multi_draw_arrays

to APIspec.xml and get_gen.py.  Some of the enums are not avaiable in
the header files and the defining extensions are disabled.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
This commit is contained in:
Chia-I Wu 2009-11-23 17:07:08 +08:00 committed by Brian Paul
parent 29bd20ad14
commit f88297b369
2 changed files with 130 additions and 21 deletions

View file

@ -492,6 +492,19 @@
</desc>
</desc>
<desc name="target" category="EXT_texture_lod_bias">
<value name="GL_TEXTURE_FILTER_CONTROL_EXT"/>
<desc name="pname">
<value name="GL_TEXTURE_LOD_BIAS_EXT"/>
</desc>
</desc>
<desc name="pname" category="EXT_texture_lod_bias">
<value name="GL_TEXTURE_LOD_BIAS_EXT"/>
<desc name="params" vector_size="1"/>
</desc>
<desc name="target">
<value name="GL_TEXTURE_ENV"/>
@ -1312,6 +1325,19 @@
<desc name="params" vector_size="1" convert="false"/>
</desc>
<desc name="target" category="EXT_texture_lod_bias">
<value name="GL_TEXTURE_FILTER_CONTROL_EXT"/>
<desc name="pname">
<value name="GL_TEXTURE_LOD_BIAS_EXT"/>
</desc>
</desc>
<desc name="pname" category="EXT_texture_lod_bias">
<value name="GL_TEXTURE_LOD_BIAS_EXT"/>
<desc name="params" vector_size="1"/>
</desc>
<desc name="target">
<value name="GL_TEXTURE_ENV"/>
@ -1675,7 +1701,8 @@
<desc name="type">
<value name="GL_UNSIGNED_BYTE"/>
<value name="GL_UNSIGNED_SHORT"/>
<value name="GL_UNSIGNED_INT" category="GLES2.0"/>
<!-- GL_UNSIGNED_INT is not defined in GLES1.1 headers -->
<value name="(0x1405 /* GL_UNSIGNED_INT */)" category="OES_element_index_uint"/>
</desc>
</template>
@ -2033,6 +2060,9 @@
<value name="GL_FUNC_ADD_OES" category="OES_blend_subtract"/>
<value name="GL_FUNC_SUBTRACT_OES" category="OES_blend_subtract"/>
<value name="GL_FUNC_REVERSE_SUBTRACT_OES" category="OES_blend_subtract"/>
<value name="GL_MIN_EXT" category="EXT_blend_minmax"/>
<value name="GL_MAX_EXT" category="EXT_blend_minmax"/>
</desc>
</template>
@ -2050,6 +2080,9 @@
<value name="GL_FUNC_ADD_OES" category="OES_blend_subtract"/>
<value name="GL_FUNC_SUBTRACT_OES" category="OES_blend_subtract"/>
<value name="GL_FUNC_REVERSE_SUBTRACT_OES" category="OES_blend_subtract"/>
<value name="GL_MIN_EXT" category="EXT_blend_minmax"/>
<value name="GL_MAX_EXT" category="EXT_blend_minmax"/>
</desc>
<desc name="modeAlpha">
@ -2059,6 +2092,9 @@
<value name="GL_FUNC_ADD_OES" category="OES_blend_subtract"/>
<value name="GL_FUNC_SUBTRACT_OES" category="OES_blend_subtract"/>
<value name="GL_FUNC_REVERSE_SUBTRACT_OES" category="OES_blend_subtract"/>
<value name="GL_MIN_EXT" category="EXT_blend_minmax"/>
<value name="GL_MAX_EXT" category="EXT_blend_minmax"/>
</desc>
</template>
@ -2363,22 +2399,28 @@
</desc>
<desc name="internalFormat">
<value name="GL_PALETTE4_RGB8_OES"/>
<value name="GL_PALETTE4_RGBA8_OES"/>
<value name="GL_PALETTE4_R5_G6_B5_OES"/>
<value name="GL_PALETTE4_RGBA4_OES"/>
<value name="GL_PALETTE4_RGB5_A1_OES"/>
<value name="GL_PALETTE8_RGB8_OES"/>
<value name="GL_PALETTE8_RGBA8_OES"/>
<value name="GL_PALETTE8_R5_G6_B5_OES"/>
<value name="GL_PALETTE8_RGBA4_OES"/>
<value name="GL_PALETTE8_RGB5_A1_OES"/>
<value name="GL_ETC1_RGB8_OES" category="OES_compressed_ETC1_RGB8_texture"/>
<value name="GL_PALETTE4_RGB8_OES" category="OES_compressed_paletted_texture"/>
<value name="GL_PALETTE4_RGBA8_OES" category="OES_compressed_paletted_texture"/>
<value name="GL_PALETTE4_R5_G6_B5_OES" category="OES_compressed_paletted_texture"/>
<value name="GL_PALETTE4_RGBA4_OES" category="OES_compressed_paletted_texture"/>
<value name="GL_PALETTE4_RGB5_A1_OES" category="OES_compressed_paletted_texture"/>
<value name="GL_PALETTE8_RGB8_OES" category="OES_compressed_paletted_texture"/>
<value name="GL_PALETTE8_RGBA8_OES" category="OES_compressed_paletted_texture"/>
<value name="GL_PALETTE8_R5_G6_B5_OES" category="OES_compressed_paletted_texture"/>
<value name="GL_PALETTE8_RGBA4_OES" category="OES_compressed_paletted_texture"/>
<value name="GL_PALETTE8_RGB5_A1_OES" category="OES_compressed_paletted_texture"/>
<value name="GL_3DC_X_AMD" category="AMD_compressed_3DC_texture"/>
<value name="GL_3DC_XY_AMD" category="AMD_compressed_3DC_texture"/>
<value name="GL_ATC_RGB_AMD" category="AMD_compressed_ATC_texture"/>
<value name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD" category="AMD_compressed_ATC_texture"/>
<value name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD" category="AMD_compressed_ATC_texture"/>
<value name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/>
<value name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/>
</desc>
<desc name="border" error="GL_INVALID_VALUE">
@ -2417,16 +2459,8 @@
</desc>
<desc name="format">
<value name="GL_PALETTE4_RGB8_OES"/>
<value name="GL_PALETTE4_RGBA8_OES"/>
<value name="GL_PALETTE4_R5_G6_B5_OES"/>
<value name="GL_PALETTE4_RGBA4_OES"/>
<value name="GL_PALETTE4_RGB5_A1_OES"/>
<value name="GL_PALETTE8_RGB8_OES"/>
<value name="GL_PALETTE8_RGBA8_OES"/>
<value name="GL_PALETTE8_R5_G6_B5_OES"/>
<value name="GL_PALETTE8_RGBA4_OES"/>
<value name="GL_PALETTE8_RGB5_A1_OES"/>
<value name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/>
<value name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/>
</desc>
</template>
@ -3420,6 +3454,54 @@
</proto>
</template>
<template name="MultiDrawArrays">
<proto>
<return type="void"/>
<param name="mode" type="GLenum"/>
<param name="first" type="GLint *"/>
<param name="count" type="GLsizei *"/>
<param name="primcount" type="GLsizei"/>
</proto>
<desc name="mode">
<value name="GL_POINTS"/>
<value name="GL_LINES"/>
<value name="GL_LINE_LOOP"/>
<value name="GL_LINE_STRIP"/>
<value name="GL_TRIANGLES"/>
<value name="GL_TRIANGLE_STRIP"/>
<value name="GL_TRIANGLE_FAN"/>
</desc>
</template>
<template name="MultiDrawElements">
<proto>
<return type="void"/>
<param name="mode" type="GLenum"/>
<param name="count" type="const GLsizei *"/>
<param name="type" type="GLenum"/>
<param name="indices" type="const GLvoid **"/>
<param name="primcount" type="GLsizei"/>
</proto>
<desc name="mode">
<value name="GL_POINTS"/>
<value name="GL_LINES"/>
<value name="GL_LINE_LOOP"/>
<value name="GL_LINE_STRIP"/>
<value name="GL_TRIANGLES"/>
<value name="GL_TRIANGLE_STRIP"/>
<value name="GL_TRIANGLE_FAN"/>
</desc>
<desc name="type">
<value name="GL_UNSIGNED_BYTE"/>
<value name="GL_UNSIGNED_SHORT"/>
<!-- GL_UNSIGNED_INT is not defined in GLES1.1 headers -->
<value name="(0x1405 /* GL_UNSIGNED_INT */)" category="OES_element_index_uint"/>
</desc>
</template>
<api name="mesa" implementation="true">
<category name="MESA"/>
@ -3685,6 +3767,10 @@
<function name="DrawTexiv" template="DrawTex" gltype="GLint"/>
<function name="DrawTexs" template="DrawTex" gltype="GLshort" expand_vector="true"/>
<function name="DrawTexsv" template="DrawTex" gltype="GLshort"/>
<!-- EXT_multi_draw_arrays -->
<function name="MultiDrawArraysEXT" template="MultiDrawArrays"/>
<function name="MultiDrawElementsEXT" template="MultiDrawElements"/>
</api>
<api name="GLES1.1">
@ -3718,7 +3804,13 @@
<category name="OES_element_index_uint"/>
<category name="OES_mapbuffer"/>
<category name="EXT_texture_filter_anisotropic"/>
<category name="ARB_texture_non_power_of_two"/>
<!-- disabled due to missing enums
<category name="EXT_texture_compression_dxt1"/>
<category name="EXT_texture_lod_bias"/>
<category name="EXT_blend_minmax"/>
-->
<category name="EXT_multi_draw_arrays"/>
<category name="OES_matrix_palette"/>
@ -3973,6 +4065,10 @@
<function name="DrawTexivOES" template="DrawTex" gltype="GLint"/>
<function name="DrawTexsvOES" template="DrawTex" gltype="GLshort"/>
<function name="DrawTexxvOES" template="DrawTex" gltype="GLfixed"/>
<!-- EXT_multi_draw_arrays -->
<function name="MultiDrawArraysEXT" template="MultiDrawArrays"/>
<function name="MultiDrawElementsEXT" template="MultiDrawElements"/>
</api>
<api name="GLES2.0">
@ -3994,6 +4090,11 @@
<category name="OES_depth_texture"/>
<category name="OES_packed_depth_stencil"/>
<category name="OES_standard_derivatives"/>
<!-- disabled due to missing enums
<category name="EXT_texture_compression_dxt1"/>
<category name="EXT_blend_minmax"/>
-->
<category name="EXT_multi_draw_arrays"/>
<function name="CullFace" template="CullFace"/>
@ -4188,6 +4289,10 @@
<function name="GetShaderPrecisionFormat" template="GetShaderPrecisionFormat"/>
<function name="GetUniformfv" template="GetUniform" gltype="GLfloat"/>
<function name="GetUniformiv" template="GetUniform" gltype="GLint"/>
<!-- EXT_multi_draw_arrays -->
<function name="MultiDrawArraysEXT" template="MultiDrawArrays"/>
<function name="MultiDrawElementsEXT" template="MultiDrawElements"/>
</api>
</apispec>

View file

@ -468,6 +468,10 @@ StateVars_es1 = [
("GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES", GLint,
["ctx->Array.ArrayObj->PointSize.BufferObj->Name"], "", None),
# GL_EXT_texture_lod_bias
( "GL_MAX_TEXTURE_LOD_BIAS_EXT", GLfloat,
["ctx->Const.MaxTextureLodBias"], "", ["EXT_texture_lod_bias"]),
# GL_EXT_texture_filter_anisotropic
( "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", GLfloat,
["ctx->Const.MaxTextureMaxAnisotropy"], "", ["EXT_texture_filter_anisotropic"]),