mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-29 00:50:23 +01:00
winsys/amdgpu: fix running out of 32bit address space with high FPS
Reproduced with gfxbench5 gl_tess_off. Fixes:4d486888ee- winsys/amdgpu: rewrite BO fence tracking by adding a new queue fence system Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34983> (cherry picked from commit4bf2a28334)
This commit is contained in:
parent
e35c5d643b
commit
39a8d4425a
2 changed files with 5 additions and 2 deletions
|
|
@ -2914,7 +2914,7 @@
|
|||
"description": "winsys/amdgpu: fix running out of 32bit address space with high FPS",
|
||||
"nominated": true,
|
||||
"nomination_type": 2,
|
||||
"resolution": 0,
|
||||
"resolution": 1,
|
||||
"main_sha": null,
|
||||
"because_sha": "4d486888ee895ee510fd0d0e77518c7c020482b9",
|
||||
"notes": null
|
||||
|
|
|
|||
|
|
@ -123,8 +123,11 @@ struct amdgpu_screen_winsys {
|
|||
* uint8_t wraps around so quickly that some BOs might never become idle because we don't
|
||||
* remove idle fences from BOs, so they become "busy" again after a queue sequence number wraps
|
||||
* around and they may stay "busy" in pb_cache long enough that we run out of memory.
|
||||
*
|
||||
* High FPS applications also wrap around uint16_t so quickly that 32-bit address space allocations
|
||||
* aren't deallocated soon enough and we run out.
|
||||
*/
|
||||
typedef uint16_t uint_seq_no;
|
||||
typedef uint32_t uint_seq_no;
|
||||
|
||||
struct amdgpu_queue {
|
||||
/* Ring buffer of fences.
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue