i965: Define implementation constants for ARB_shader_image_load_store.

Reviewed-by: Paul Berry <stereotype441@gmail.com>

v2: Drop VS support pre-Gen8, drop GS support.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Francisco Jerez 2013-11-22 16:00:33 -08:00
parent 786e0853be
commit 3569742ec4

View file

@ -505,6 +505,18 @@ brw_initialize_context_constants(struct brw_context *brw)
ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxAtomicBuffers = BRW_MAX_ABO;
ctx->Const.Program[MESA_SHADER_COMPUTE].MaxAtomicBuffers = BRW_MAX_ABO;
ctx->Const.MaxCombinedAtomicBuffers = 3 * BRW_MAX_ABO;
ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxImageUniforms =
BRW_MAX_IMAGES;
ctx->Const.Program[MESA_SHADER_VERTEX].MaxImageUniforms =
(brw->intelScreen->compiler->scalar_vs ? BRW_MAX_IMAGES : 0);
ctx->Const.Program[MESA_SHADER_COMPUTE].MaxImageUniforms =
BRW_MAX_IMAGES;
ctx->Const.MaxImageUnits = MAX_IMAGE_UNITS;
ctx->Const.MaxCombinedImageUnitsAndFragmentOutputs =
MAX_IMAGE_UNITS + BRW_MAX_DRAW_BUFFERS;
ctx->Const.MaxImageSamples = 0;
ctx->Const.MaxCombinedImageUniforms = 3 * BRW_MAX_IMAGES;
}
/* Gen6 converts quads to polygon in beginning of 3D pipeline,