i965/blorp: Disable vertex element swizzling

Without vertex elements originating directly from vertex fetcher
are not passed to wm-state correctly.

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Topi Pohjolainen 2016-05-18 16:18:59 +03:00
parent 12783aac50
commit 3487d2e7bf
2 changed files with 18 additions and 4 deletions

View file

@ -448,8 +448,15 @@ gen7_blorp_emit_sf_config(struct brw_context *brw,
BEGIN_BATCH(14);
OUT_BATCH(_3DSTATE_SBE << 16 | (14 - 2));
OUT_BATCH(GEN7_SBE_SWIZZLE_ENABLE |
num_varyings << GEN7_SBE_NUM_OUTPUTS_SHIFT |
/* There is no need for swizzling (GEN7_SBE_SWIZZLE_ENABLE). All the
* vertex data coming from vertex fetcher is taken as unmodified
* (i.e., passed through). Vertex shader state is disabled and vertex
* fetcher builds complete vertex entries including VUE header.
* This is for unknown reason really needed to be disabled when more
* than one vec4 worth of vertex attributes are needed.
*/
OUT_BATCH(num_varyings << GEN7_SBE_NUM_OUTPUTS_SHIFT |
1 << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT |
BRW_SF_URB_ENTRY_READ_OFFSET <<
GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT);

View file

@ -301,8 +301,15 @@ gen8_blorp_emit_sbe_state(struct brw_context *brw,
const unsigned sbe_cmd_length = brw->gen == 8 ? 4 : 6;
BEGIN_BATCH(sbe_cmd_length);
OUT_BATCH(_3DSTATE_SBE << 16 | (sbe_cmd_length - 2));
OUT_BATCH(GEN7_SBE_SWIZZLE_ENABLE |
num_varyings << GEN7_SBE_NUM_OUTPUTS_SHIFT |
/* There is no need for swizzling (GEN7_SBE_SWIZZLE_ENABLE). All the
* vertex data coming from vertex fetcher is taken as unmodified
* (i.e., passed through). Vertex shader state is disabled and vertex
* fetcher builds complete vertex entries including VUE header.
* This is for unknown reason really needed to be disabled when more
* than one vec4 worth of vertex attributes are needed.
*/
OUT_BATCH(num_varyings << GEN7_SBE_NUM_OUTPUTS_SHIFT |
1 << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT |
BRW_SF_URB_ENTRY_READ_OFFSET <<
GEN8_SBE_URB_ENTRY_READ_OFFSET_SHIFT |