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radv: Enable fragmentShadingRateWithCustomSampleLocations
We need to expose this, as we support it. Otherwise 1x1 is assumed and we fail some CTS. Signed-off-by: Autumn Ashton <misyl@froggi.es> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28237>
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@ -1751,7 +1751,7 @@ radv_get_physical_device_properties(struct radv_physical_device *pdev)
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.fragmentShadingRateWithShaderSampleMask = false,
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.fragmentShadingRateWithConservativeRasterization = true,
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.fragmentShadingRateWithFragmentShaderInterlock = pdev->info.gfx_level >= GFX11 && radv_has_pops(pdev),
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.fragmentShadingRateWithCustomSampleLocations = false,
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.fragmentShadingRateWithCustomSampleLocations = true,
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.fragmentShadingRateStrictMultiplyCombiner = true,
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/* VK_EXT_provoking_vertex */
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