radv: Enable fragmentShadingRateWithCustomSampleLocations

We need to expose this, as we support it.

Otherwise 1x1 is assumed and we fail some CTS.

Signed-off-by: Autumn Ashton <misyl@froggi.es>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28237>
This commit is contained in:
Autumn Ashton 2024-03-19 09:07:46 +00:00
parent 3d75082c02
commit 343c434c50

View file

@ -1751,7 +1751,7 @@ radv_get_physical_device_properties(struct radv_physical_device *pdev)
.fragmentShadingRateWithShaderSampleMask = false,
.fragmentShadingRateWithConservativeRasterization = true,
.fragmentShadingRateWithFragmentShaderInterlock = pdev->info.gfx_level >= GFX11 && radv_has_pops(pdev),
.fragmentShadingRateWithCustomSampleLocations = false,
.fragmentShadingRateWithCustomSampleLocations = true,
.fragmentShadingRateStrictMultiplyCombiner = true,
/* VK_EXT_provoking_vertex */