From 343c434c507a0ea818d20b75323f113bfdf8e18c Mon Sep 17 00:00:00 2001 From: Autumn Ashton Date: Tue, 19 Mar 2024 09:07:46 +0000 Subject: [PATCH] radv: Enable fragmentShadingRateWithCustomSampleLocations We need to expose this, as we support it. Otherwise 1x1 is assumed and we fail some CTS. Signed-off-by: Autumn Ashton Reviewed-by: Samuel Pitoiset Part-of: --- src/amd/vulkan/radv_physical_device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/amd/vulkan/radv_physical_device.c b/src/amd/vulkan/radv_physical_device.c index a7973f6ff8c..3a4d979bcc4 100644 --- a/src/amd/vulkan/radv_physical_device.c +++ b/src/amd/vulkan/radv_physical_device.c @@ -1751,7 +1751,7 @@ radv_get_physical_device_properties(struct radv_physical_device *pdev) .fragmentShadingRateWithShaderSampleMask = false, .fragmentShadingRateWithConservativeRasterization = true, .fragmentShadingRateWithFragmentShaderInterlock = pdev->info.gfx_level >= GFX11 && radv_has_pops(pdev), - .fragmentShadingRateWithCustomSampleLocations = false, + .fragmentShadingRateWithCustomSampleLocations = true, .fragmentShadingRateStrictMultiplyCombiner = true, /* VK_EXT_provoking_vertex */