dzn: Advertise KHR_shader_draw_parameters

We already pass those parameters to shaders, so let's advertise the
feature.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15912>
This commit is contained in:
Boris Brezillon 2022-04-06 18:25:20 +02:00 committed by Marge Bot
parent 2eadd8dd16
commit 3420110ee7

View file

@ -78,6 +78,7 @@ dzn_physical_device_get_extensions(struct dzn_physical_device *pdev)
{
pdev->vk.supported_extensions = (struct vk_device_extension_table) {
.KHR_descriptor_update_template = true,
.KHR_shader_draw_parameters = true,
#ifdef DZN_USE_WSI_PLATFORM
.KHR_swapchain = true,
#endif
@ -1080,7 +1081,7 @@ dzn_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
.variablePointers = true,
.protectedMemory = false,
.samplerYcbcrConversion = false,
.shaderDrawParameters = false,
.shaderDrawParameters = true,
};
const VkPhysicalDeviceVulkan12Features core_1_2 = {