From 3420110ee75868eae66dfa6c1c4be189100636a9 Mon Sep 17 00:00:00 2001 From: Boris Brezillon Date: Wed, 6 Apr 2022 18:25:20 +0200 Subject: [PATCH] dzn: Advertise KHR_shader_draw_parameters We already pass those parameters to shaders, so let's advertise the feature. Reviewed-by: Jesse Natalie Part-of: --- src/microsoft/vulkan/dzn_device.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/microsoft/vulkan/dzn_device.c b/src/microsoft/vulkan/dzn_device.c index 9782f77cb22..0648a082d3d 100644 --- a/src/microsoft/vulkan/dzn_device.c +++ b/src/microsoft/vulkan/dzn_device.c @@ -78,6 +78,7 @@ dzn_physical_device_get_extensions(struct dzn_physical_device *pdev) { pdev->vk.supported_extensions = (struct vk_device_extension_table) { .KHR_descriptor_update_template = true, + .KHR_shader_draw_parameters = true, #ifdef DZN_USE_WSI_PLATFORM .KHR_swapchain = true, #endif @@ -1080,7 +1081,7 @@ dzn_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice, .variablePointers = true, .protectedMemory = false, .samplerYcbcrConversion = false, - .shaderDrawParameters = false, + .shaderDrawParameters = true, }; const VkPhysicalDeviceVulkan12Features core_1_2 = {