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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-07 11:28:05 +02:00
Created new intel_buffers.h file with appropriate prototypes.
Moved body of intelDrawBuffer() into new intel_draw_buffer() which will do additional things in future.
This commit is contained in:
parent
a7252f42ae
commit
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10 changed files with 92 additions and 42 deletions
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@ -35,6 +35,7 @@
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#include "intel_batchbuffer.h"
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#include "intel_blit.h"
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#include "intel_buffers.h"
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#include "intel_context.h"
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#include "intel_fbo.h"
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#include "intel_reg.h"
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@ -28,6 +28,7 @@
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#include "intel_screen.h"
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#include "intel_context.h"
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#include "intel_blit.h"
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#include "intel_buffers.h"
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#include "intel_fbo.h"
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#include "intel_tris.h"
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#include "intel_regions.h"
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@ -501,19 +502,19 @@ void intelSwapBuffers( __DRIdrawablePrivate *dPriv )
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/**
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* Called via glDrawBuffer, glBindFramebufferEXT, MakeCurrent, and from
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* various places within the driver.
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* Note: mode parameter is not used.
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* Update the hardware state for drawing into a window or framebuffer object.
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* Called by glDrawBuffer, glBindFramebufferEXT, MakeCurrent, and other
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* places within the driver.
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*/
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static void
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intelDrawBuffer(GLcontext *ctx, GLenum mode)
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void
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intel_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb)
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{
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struct intel_context *intel = intel_context(ctx);
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struct intel_renderbuffer *irb;
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struct intel_region *colorRegion, *depthRegion;
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int front = 0; /* drawing to front color buffer? */
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if (!ctx->DrawBuffer) {
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if (!fb) {
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/* this can happen during the initial context initialization */
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return;
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}
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@ -528,7 +529,7 @@ intelDrawBuffer(GLcontext *ctx, GLenum mode)
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_mesa_update_draw_buffer_bounds(ctx);
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}
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if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
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if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
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/* this may occur when we're called by glBindFrameBuffer() during
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* the process of someone setting up renderbuffers, etc.
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*/
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@ -539,10 +540,10 @@ intelDrawBuffer(GLcontext *ctx, GLenum mode)
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/*
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* How many color buffers are we drawing into?
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*/
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if (ctx->DrawBuffer->_NumColorDrawBuffers[0] != 1
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if (fb->_NumColorDrawBuffers[0] != 1
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#if 0
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/* XXX FBO temporary - always use software rendering */
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|| ctx->DrawBuffer->Name != 0
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|| fb->Name != 0
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#endif
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) {
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/* writing to 0 or 2 or 4 color buffers */
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@ -554,7 +555,7 @@ intelDrawBuffer(GLcontext *ctx, GLenum mode)
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/* draw to exactly one color buffer */
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/*_mesa_debug(ctx, "Hardware rendering\n");*/
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FALLBACK( intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE );
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if (ctx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT) {
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if (fb->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT) {
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front = 1;
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}
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}
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@ -563,7 +564,7 @@ intelDrawBuffer(GLcontext *ctx, GLenum mode)
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* Get the intel_renderbuffer we're drawing into.
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* And set up cliprects.
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*/
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if (ctx->DrawBuffer->Name == 0) {
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if (fb->Name == 0) {
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/* drawing to window system buffer */
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if (intel->sarea->pf_current_page == 1 ) {
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/* page flipped back/front */
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@ -571,19 +572,17 @@ intelDrawBuffer(GLcontext *ctx, GLenum mode)
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}
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if (front) {
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intelSetFrontClipRects( intel );
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irb = intel_renderbuffer(ctx->DrawBuffer->
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Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
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irb = intel_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
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}
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else {
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intelSetBackClipRects( intel );
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irb = intel_renderbuffer(ctx->DrawBuffer->
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Attachment[BUFFER_BACK_LEFT].Renderbuffer);
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irb = intel_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer);
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}
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}
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else {
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/* drawing to user-created FBO */
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intelSetRenderbufferClipRects(intel);
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irb = intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]);
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irb = intel_renderbuffer(fb->_ColorDrawBuffers[0][0]);
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ASSERT(irb);
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}
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@ -606,7 +605,7 @@ intelDrawBuffer(GLcontext *ctx, GLenum mode)
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/*
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* Get depth buffer region
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*/
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irb = intel_renderbuffer(ctx->DrawBuffer->_DepthBuffer);
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irb = intel_renderbuffer(fb->_DepthBuffer);
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if (irb && irb->region)
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depthRegion = irb->region;
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else
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@ -624,7 +623,15 @@ intelDrawBuffer(GLcontext *ctx, GLenum mode)
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}
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static void intelReadBuffer( GLcontext *ctx, GLenum mode )
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static void
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intelDrawBuffer(GLcontext *ctx, GLenum mode)
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{
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intel_draw_buffer(ctx, ctx->DrawBuffer);
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}
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static void
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intelReadBuffer( GLcontext *ctx, GLenum mode )
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{
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/* Nothing.
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* The functions which do framebuffer reads (glReadPixels, glCopyPixels,
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@ -633,7 +640,6 @@ static void intelReadBuffer( GLcontext *ctx, GLenum mode )
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}
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void intelInitBufferFuncs( struct dd_function_table *functions )
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{
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functions->Clear = intelClear;
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58
src/mesa/drivers/dri/i915/intel_buffers.h
Normal file
58
src/mesa/drivers/dri/i915/intel_buffers.h
Normal file
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@ -0,0 +1,58 @@
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/**************************************************************************
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*
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* Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef INTEL_BUFFERS_H
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#define INTEL_BUFFERS_H
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struct intel_context;
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extern GLboolean
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intel_intersect_cliprects(drm_clip_rect_t *dest,
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const drm_clip_rect_t *a,
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const drm_clip_rect_t *b);
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extern struct intel_region *
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intel_readbuf_region(struct intel_context *intel);
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extern struct intel_region *
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intel_drawbuf_region(struct intel_context *intel);
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extern void
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intelSwapBuffers( __DRIdrawablePrivate *dPriv);
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extern void
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intelWindowMoved(struct intel_context *intel);
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extern void
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intel_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb);
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extern void
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intelInitBufferFuncs(struct dd_function_table *functions);;
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#endif /* INTEL_BUFFERS_H */
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@ -49,6 +49,7 @@
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#include "i830_dri.h"
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#include "i830_common.h"
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#include "intel_buffers.h"
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#include "intel_tex.h"
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#include "intel_span.h"
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#include "intel_tris.h"
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@ -448,7 +449,6 @@ GLboolean intelInitContext( struct intel_context *intel,
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debug_control );
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#endif
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if (getenv("INTEL_NO_RAST")) {
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fprintf(stderr, "disabling 3D rasterization\n");
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FALLBACK(intel, INTEL_FALLBACK_USER, 1);
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@ -214,9 +214,9 @@ struct intel_context
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GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
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struct intel_region *front_region;
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struct intel_region *back_region;
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struct intel_region *draw_region;
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struct intel_region *front_region; /* XXX FBO: obsolete */
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struct intel_region *back_region; /* XXX FBO: obsolete */
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struct intel_region *draw_region; /* XXX FBO: rename to color_region */
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struct intel_region *depth_region;
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@ -520,22 +520,6 @@ extern int intel_translate_blend_factor( GLenum factor );
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extern int intel_translate_logic_op( GLenum opcode );
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/* ================================================================
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* intel_buffers.c:
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*/
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void intelInitBufferFuncs( struct dd_function_table *functions );
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struct intel_region *intel_readbuf_region( struct intel_context *intel );
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struct intel_region *intel_drawbuf_region( struct intel_context *intel );
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extern void intelWindowMoved( struct intel_context *intel );
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extern GLboolean intel_intersect_cliprects( drm_clip_rect_t *dest,
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const drm_clip_rect_t *a,
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const drm_clip_rect_t *b );
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/*======================================================================
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* Inline conversion functions.
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* These are better-typed than the macros used previously:
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@ -36,6 +36,7 @@
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#include "intel_context.h"
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#include "intel_ioctl.h"
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#include "intel_batchbuffer.h"
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#include "intel_buffers.h"
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#include "intel_blit.h"
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#include "intel_regions.h"
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#include "intel_tris.h"
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@ -38,6 +38,7 @@
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#include "intel_ioctl.h"
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#include "intel_batchbuffer.h"
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#include "intel_blit.h"
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#include "intel_buffers.h"
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#include "intel_regions.h"
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#include "intel_pixel.h"
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#include "intel_buffer_objects.h"
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@ -37,6 +37,7 @@
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#include "intel_screen.h"
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#include "intel_buffers.h"
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#include "intel_tex.h"
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#include "intel_span.h"
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#include "intel_tris.h"
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@ -87,7 +87,4 @@ intelMakeCurrent(__DRIcontextPrivate *driContextPriv,
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__DRIdrawablePrivate *driDrawPriv,
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__DRIdrawablePrivate *driReadPriv);
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extern void
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intelSwapBuffers( __DRIdrawablePrivate *dPriv);
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#endif
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@ -34,6 +34,7 @@
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#include "intel_screen.h"
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#include "intel_context.h"
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#include "intel_batchbuffer.h"
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#include "intel_buffers.h"
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#include "intel_mipmap_tree.h"
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#include "intel_regions.h"
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#include "intel_fbo.h"
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