tu: Use common GetPhysicalDeviceFeatures2

Delete the code. This isn't quite as nice as for the C drivers, because we can't
use a designated initializer in C++ without matching the order and this is an
autogenerated struct where it may not necessarily make sense to fix an order.
Not a big deal to workaround though.

Tested by diff'ing vulkaninfo output before/after the patch and confirming no
changes (other than the driverInfo git sha, the pipelineCacheUUID, the
driverUUID, and slight fluctuation in the memory budget).

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23000>
This commit is contained in:
Alyssa Rosenzweig 2023-05-12 17:47:00 -04:00 committed by Marge Bot
parent 4aea3fb3dd
commit 27d5543617

View file

@ -277,6 +277,307 @@ get_device_extensions(const struct tu_physical_device *device,
} };
}
static void
tu_get_features(struct tu_physical_device *pdevice,
struct vk_features *features)
{
*features = (struct vk_features) { false };
/* Vulkan 1.0 */
features->robustBufferAccess = true;
features->fullDrawIndexUint32 = true;
features->imageCubeArray = true;
features->independentBlend = true;
features->geometryShader = true;
features->tessellationShader = true;
features->sampleRateShading = true;
features->dualSrcBlend = true;
features->logicOp = true;
features->multiDrawIndirect = true;
features->drawIndirectFirstInstance = true;
features->depthClamp = true;
features->depthBiasClamp = true;
features->fillModeNonSolid = true;
features->depthBounds = true;
features->wideLines = false;
features->largePoints = true;
features->alphaToOne = true;
features->multiViewport = true;
features->samplerAnisotropy = true;
features->textureCompressionETC2 = true;
features->textureCompressionASTC_LDR = true;
features->textureCompressionBC = true;
features->occlusionQueryPrecise = true;
features->pipelineStatisticsQuery = true;
features->vertexPipelineStoresAndAtomics = true;
features->fragmentStoresAndAtomics = true;
features->shaderTessellationAndGeometryPointSize = true;
features->shaderImageGatherExtended = true;
features->shaderStorageImageExtendedFormats = true;
features->shaderStorageImageMultisample = false;
features->shaderStorageImageReadWithoutFormat = true;
features->shaderStorageImageWriteWithoutFormat = true;
features->shaderUniformBufferArrayDynamicIndexing = true;
features->shaderSampledImageArrayDynamicIndexing = true;
features->shaderStorageBufferArrayDynamicIndexing = true;
features->shaderStorageImageArrayDynamicIndexing = true;
features->shaderClipDistance = true;
features->shaderCullDistance = true;
features->shaderFloat64 = false;
features->shaderInt64 = false;
features->shaderInt16 = true;
features->sparseBinding = false;
features->variableMultisampleRate = true;
features->inheritedQueries = true;
/* Vulkan 1.1 */
features->storageBuffer16BitAccess = pdevice->info->a6xx.storage_16bit;
features->uniformAndStorageBuffer16BitAccess = false;
features->storagePushConstant16 = false;
features->storageInputOutput16 = false;
features->multiview = true;
features->multiviewGeometryShader = false;
features->multiviewTessellationShader = false;
features->variablePointersStorageBuffer = true;
features->variablePointers = true;
features->protectedMemory = false;
features->samplerYcbcrConversion = true;
features->shaderDrawParameters = true;
/* Vulkan 1.2 */
features->samplerMirrorClampToEdge = true;
features->drawIndirectCount = true;
features->storageBuffer8BitAccess = false;
features->uniformAndStorageBuffer8BitAccess = false;
features->storagePushConstant8 = false;
features->shaderBufferInt64Atomics = false;
features->shaderSharedInt64Atomics = false;
features->shaderFloat16 = true;
features->shaderInt8 = false;
features->descriptorIndexing = true;
features->shaderInputAttachmentArrayDynamicIndexing = false;
features->shaderUniformTexelBufferArrayDynamicIndexing = true;
features->shaderStorageTexelBufferArrayDynamicIndexing = true;
features->shaderUniformBufferArrayNonUniformIndexing = true;
features->shaderSampledImageArrayNonUniformIndexing = true;
features->shaderStorageBufferArrayNonUniformIndexing = true;
features->shaderStorageImageArrayNonUniformIndexing = true;
features->shaderInputAttachmentArrayNonUniformIndexing = false;
features->shaderUniformTexelBufferArrayNonUniformIndexing = true;
features->shaderStorageTexelBufferArrayNonUniformIndexing = true;
features->descriptorBindingUniformBufferUpdateAfterBind = true;
features->descriptorBindingSampledImageUpdateAfterBind = true;
features->descriptorBindingStorageImageUpdateAfterBind = true;
features->descriptorBindingStorageBufferUpdateAfterBind = true;
features->descriptorBindingUniformTexelBufferUpdateAfterBind = true;
features->descriptorBindingStorageTexelBufferUpdateAfterBind = true;
features->descriptorBindingUpdateUnusedWhilePending = true;
features->descriptorBindingPartiallyBound = true;
features->descriptorBindingVariableDescriptorCount = true;
features->runtimeDescriptorArray = true;
features->samplerFilterMinmax = true;
features->scalarBlockLayout = true;
features->imagelessFramebuffer = true;
features->uniformBufferStandardLayout = true;
features->shaderSubgroupExtendedTypes = true;
features->separateDepthStencilLayouts = true;
features->hostQueryReset = true;
features->timelineSemaphore = true;
features->bufferDeviceAddress = true;
features->bufferDeviceAddressCaptureReplay = pdevice->has_set_iova;
features->bufferDeviceAddressMultiDevice = false;
features->vulkanMemoryModel = true;
features->vulkanMemoryModelDeviceScope = true;
features->vulkanMemoryModelAvailabilityVisibilityChains = true;
features->shaderOutputViewportIndex = true;
features->shaderOutputLayer = true;
features->subgroupBroadcastDynamicId = true;
/* Vulkan 1.3 */
features->robustImageAccess = true;
features->inlineUniformBlock = true;
features->descriptorBindingInlineUniformBlockUpdateAfterBind = true;
features->pipelineCreationCacheControl = true;
features->privateData = true;
features->shaderDemoteToHelperInvocation = true;
features->shaderTerminateInvocation = true;
features->subgroupSizeControl = true;
features->computeFullSubgroups = true;
features->synchronization2 = true;
features->textureCompressionASTC_HDR = false;
features->shaderZeroInitializeWorkgroupMemory = true;
features->dynamicRendering = true;
features->shaderIntegerDotProduct = true;
features->maintenance4 = true;
/* VK_EXT_conditional_rendering */
features->conditionalRendering = true;
features->inheritedConditionalRendering = true;
/* VK_EXT_transform_feedback */
features->transformFeedback = true;
features->geometryStreams = true;
/* VK_EXT_index_type_uint8 */
features->indexTypeUint8 = true;
/* VK_EXT_vertex_attribute_divisor */
features->vertexAttributeInstanceRateDivisor = true;
features->vertexAttributeInstanceRateZeroDivisor = true;
/* VK_EXT_depth_clip_enable */
features->depthClipEnable = true;
/* VK_EXT_4444_formats */
features->formatA4R4G4B4 = true;
features->formatA4B4G4R4 = true;
/* VK_EXT_border_color_swizzle */
features->borderColorSwizzle = true;
features->borderColorSwizzleFromImage = true;
/* VK_EXT_custom_border_color */
features->customBorderColors = true;
features->customBorderColorWithoutFormat = true;
/* VK_EXT_extended_dynamic_state */
features->extendedDynamicState = true;
/* VK_EXT_extended_dynamic_state2 */
features->extendedDynamicState2 = true;
features->extendedDynamicState2LogicOp = true;
features->extendedDynamicState2PatchControlPoints = true;
/* VK_EXT_extended_dynamic_state3 */
features->extendedDynamicState3PolygonMode = true;
features->extendedDynamicState3TessellationDomainOrigin = true;
features->extendedDynamicState3DepthClampEnable = true;
features->extendedDynamicState3DepthClipEnable = true;
features->extendedDynamicState3LogicOpEnable = true;
features->extendedDynamicState3SampleMask = true;
features->extendedDynamicState3RasterizationSamples = true;
features->extendedDynamicState3AlphaToCoverageEnable = true;
features->extendedDynamicState3AlphaToOneEnable = true;
features->extendedDynamicState3DepthClipNegativeOneToOne = true;
features->extendedDynamicState3RasterizationStream = true;
features->extendedDynamicState3ConservativeRasterizationMode = false;
features->extendedDynamicState3ExtraPrimitiveOverestimationSize = false;
features->extendedDynamicState3LineRasterizationMode = true;
features->extendedDynamicState3LineStippleEnable = false;
features->extendedDynamicState3ProvokingVertexMode = true;
features->extendedDynamicState3SampleLocationsEnable = true;
features->extendedDynamicState3ColorBlendEnable = true;
features->extendedDynamicState3ColorBlendEquation = true;
features->extendedDynamicState3ColorWriteMask = true;
features->extendedDynamicState3ViewportWScalingEnable = false;
features->extendedDynamicState3ViewportSwizzle = false;
features->extendedDynamicState3ShadingRateImageEnable = false;
features->extendedDynamicState3CoverageToColorEnable = false;
features->extendedDynamicState3CoverageToColorLocation = false;
features->extendedDynamicState3CoverageModulationMode = false;
features->extendedDynamicState3CoverageModulationTableEnable = false;
features->extendedDynamicState3CoverageModulationTable = false;
features->extendedDynamicState3CoverageReductionMode = false;
features->extendedDynamicState3RepresentativeFragmentTestEnable = false;
features->extendedDynamicState3ColorBlendAdvanced = false;
/* VK_KHR_performance_query */
features->performanceCounterQueryPools = true;
features->performanceCounterMultipleQueryPools = false;
/* VK_KHR_pipeline_executable_properties */
features->pipelineExecutableInfo = true;
/* VK_EXT_robustness2 */
features->robustBufferAccess2 = true;
features->robustImageAccess2 = true;
features->nullDescriptor = true;
/* VK_EXT_provoking_vertex */
features->provokingVertexLast = true;
features->transformFeedbackPreservesProvokingVertex = true;
/* VK_EXT_mutable_descriptor_type */
features->mutableDescriptorType = true;
/* VK_EXT_line_rasterization */
features->rectangularLines = true;
features->bresenhamLines = true;
features->smoothLines = false;
features->stippledRectangularLines = false;
features->stippledBresenhamLines = false;
features->stippledSmoothLines = false;
/* VK_EXT_primitive_topology_list_restart */
features->primitiveTopologyListRestart = true;
features->primitiveTopologyPatchListRestart = false;
/* VK_EXT_rasterization_order_attachment_access */
features->rasterizationOrderColorAttachmentAccess = true;
features->rasterizationOrderDepthAttachmentAccess = true;
features->rasterizationOrderStencilAttachmentAccess = true;
/* VK_EXT_depth_clip_control */
features->depthClipControl = true;
/* VK_EXT_texel_buffer_alignment */
features->texelBufferAlignment = true;
/* VK_EXT_primitives_generated_query */
features->primitivesGeneratedQuery = true;
features->primitivesGeneratedQueryWithRasterizerDiscard = false;
features->primitivesGeneratedQueryWithNonZeroStreams = false;
/* VK_EXT_image_view_min_lod */
features->minLod = true;
/* VK_EXT_image_2d_view_of_3d */
features->image2DViewOf3D = true;
features->sampler2DViewOf3D = true;
/* VK_EXT_color_write_enable */
features->colorWriteEnable = true;
/* VK_EXT_shader_module_identifier */
features->shaderModuleIdentifier = true;
/* VK_EXT_vertex_input_dynamic_state */
features->vertexInputDynamicState = true;
/* VK_EXT_non_seamless_cube_map */
features->nonSeamlessCubeMap = true;
/* VK_EXT_attachment_feedback_loop_layout */
features->attachmentFeedbackLoopLayout = true;
/* VK_EXT_global_priority_query */
features->globalPriorityQuery = true;
/* VK_EXT_multi_draw */
features->multiDraw = true;
/* VK_EXT_graphics_pipeline_library */
features->graphicsPipelineLibrary = true;
/* VK_KHR_present_id */
features->presentId = pdevice->vk.supported_extensions.KHR_present_id;
/* VK_KHR_present_wait */
features->presentWait = pdevice->vk.supported_extensions.KHR_present_wait;
/* VK_EXT_descriptor_buffer */
features->descriptorBuffer = true;
features->descriptorBufferCaptureReplay = pdevice->has_set_iova;
features->descriptorBufferImageLayoutIgnored = true;
features->descriptorBufferPushDescriptors = true;
/* VK_EXT_fragment_density_map */
features->fragmentDensityMap = true;
features->fragmentDensityMapDynamic = false;
features->fragmentDensityMapNonSubsampledImages = true;
}
static const struct vk_pipeline_cache_object_ops *const cache_import_ops[] = {
&tu_shaders_ops,
&tu_nir_shaders_ops,
@ -357,6 +658,9 @@ tu_physical_device_init(struct tu_physical_device *device,
struct vk_device_extension_table supported_extensions;
get_device_extensions(device, &supported_extensions);
struct vk_features supported_features;
tu_get_features(device, &supported_features);
struct vk_physical_device_dispatch_table dispatch_table;
vk_physical_device_dispatch_table_from_entrypoints(
&dispatch_table, &tu_physical_device_entrypoints, true);
@ -365,7 +669,7 @@ tu_physical_device_init(struct tu_physical_device *device,
result = vk_physical_device_init(&device->vk, &instance->vk,
&supported_extensions,
NULL,
&supported_features,
&dispatch_table);
if (result != VK_SUCCESS)
goto fail_free_name;
@ -530,480 +834,6 @@ tu_DestroyInstance(VkInstance _instance,
vk_free(&instance->vk.alloc, instance);
}
static void
tu_get_physical_device_features_1_1(struct tu_physical_device *pdevice,
VkPhysicalDeviceVulkan11Features *features)
{
features->storageBuffer16BitAccess = pdevice->info->a6xx.storage_16bit;
features->uniformAndStorageBuffer16BitAccess = false;
features->storagePushConstant16 = false;
features->storageInputOutput16 = false;
features->multiview = true;
features->multiviewGeometryShader = false;
features->multiviewTessellationShader = false;
features->variablePointersStorageBuffer = true;
features->variablePointers = true;
features->protectedMemory = false;
features->samplerYcbcrConversion = true;
features->shaderDrawParameters = true;
}
static void
tu_get_physical_device_features_1_2(struct tu_physical_device *pdevice,
VkPhysicalDeviceVulkan12Features *features)
{
features->samplerMirrorClampToEdge = true;
features->drawIndirectCount = true;
features->storageBuffer8BitAccess = false;
features->uniformAndStorageBuffer8BitAccess = false;
features->storagePushConstant8 = false;
features->shaderBufferInt64Atomics = false;
features->shaderSharedInt64Atomics = false;
features->shaderFloat16 = true;
features->shaderInt8 = false;
features->descriptorIndexing = true;
features->shaderInputAttachmentArrayDynamicIndexing = false;
features->shaderUniformTexelBufferArrayDynamicIndexing = true;
features->shaderStorageTexelBufferArrayDynamicIndexing = true;
features->shaderUniformBufferArrayNonUniformIndexing = true;
features->shaderSampledImageArrayNonUniformIndexing = true;
features->shaderStorageBufferArrayNonUniformIndexing = true;
features->shaderStorageImageArrayNonUniformIndexing = true;
features->shaderInputAttachmentArrayNonUniformIndexing = false;
features->shaderUniformTexelBufferArrayNonUniformIndexing = true;
features->shaderStorageTexelBufferArrayNonUniformIndexing = true;
features->descriptorBindingUniformBufferUpdateAfterBind = true;
features->descriptorBindingSampledImageUpdateAfterBind = true;
features->descriptorBindingStorageImageUpdateAfterBind = true;
features->descriptorBindingStorageBufferUpdateAfterBind = true;
features->descriptorBindingUniformTexelBufferUpdateAfterBind = true;
features->descriptorBindingStorageTexelBufferUpdateAfterBind = true;
features->descriptorBindingUpdateUnusedWhilePending = true;
features->descriptorBindingPartiallyBound = true;
features->descriptorBindingVariableDescriptorCount = true;
features->runtimeDescriptorArray = true;
features->samplerFilterMinmax = true;
features->scalarBlockLayout = true;
features->imagelessFramebuffer = true;
features->uniformBufferStandardLayout = true;
features->shaderSubgroupExtendedTypes = true;
features->separateDepthStencilLayouts = true;
features->hostQueryReset = true;
features->timelineSemaphore = true;
features->bufferDeviceAddress = true;
features->bufferDeviceAddressCaptureReplay = pdevice->has_set_iova;
features->bufferDeviceAddressMultiDevice = false;
features->vulkanMemoryModel = true;
features->vulkanMemoryModelDeviceScope = true;
features->vulkanMemoryModelAvailabilityVisibilityChains = true;
features->shaderOutputViewportIndex = true;
features->shaderOutputLayer = true;
features->subgroupBroadcastDynamicId = true;
}
static void
tu_get_physical_device_features_1_3(struct tu_physical_device *pdevice,
VkPhysicalDeviceVulkan13Features *features)
{
features->robustImageAccess = true;
features->inlineUniformBlock = true;
features->descriptorBindingInlineUniformBlockUpdateAfterBind = true;
features->pipelineCreationCacheControl = true;
features->privateData = true;
features->shaderDemoteToHelperInvocation = true;
features->shaderTerminateInvocation = true;
features->subgroupSizeControl = true;
features->computeFullSubgroups = true;
features->synchronization2 = true;
features->textureCompressionASTC_HDR = false;
features->shaderZeroInitializeWorkgroupMemory = true;
features->dynamicRendering = true;
features->shaderIntegerDotProduct = true;
features->maintenance4 = true;
}
void
tu_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
VkPhysicalDeviceFeatures2 *pFeatures)
{
TU_FROM_HANDLE(tu_physical_device, pdevice, physicalDevice);
pFeatures->features = (VkPhysicalDeviceFeatures) {
.robustBufferAccess = true,
.fullDrawIndexUint32 = true,
.imageCubeArray = true,
.independentBlend = true,
.geometryShader = true,
.tessellationShader = true,
.sampleRateShading = true,
.dualSrcBlend = true,
.logicOp = true,
.multiDrawIndirect = true,
.drawIndirectFirstInstance = true,
.depthClamp = true,
.depthBiasClamp = true,
.fillModeNonSolid = true,
.depthBounds = true,
.wideLines = false,
.largePoints = true,
.alphaToOne = true,
.multiViewport = true,
.samplerAnisotropy = true,
.textureCompressionETC2 = true,
.textureCompressionASTC_LDR = true,
.textureCompressionBC = true,
.occlusionQueryPrecise = true,
.pipelineStatisticsQuery = true,
.vertexPipelineStoresAndAtomics = true,
.fragmentStoresAndAtomics = true,
.shaderTessellationAndGeometryPointSize = true,
.shaderImageGatherExtended = true,
.shaderStorageImageExtendedFormats = true,
.shaderStorageImageMultisample = false,
.shaderStorageImageReadWithoutFormat = true,
.shaderStorageImageWriteWithoutFormat = true,
.shaderUniformBufferArrayDynamicIndexing = true,
.shaderSampledImageArrayDynamicIndexing = true,
.shaderStorageBufferArrayDynamicIndexing = true,
.shaderStorageImageArrayDynamicIndexing = true,
.shaderClipDistance = true,
.shaderCullDistance = true,
.shaderFloat64 = false,
.shaderInt64 = false,
.shaderInt16 = true,
.sparseBinding = false,
.variableMultisampleRate = true,
.inheritedQueries = true,
};
VkPhysicalDeviceVulkan11Features core_1_1 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES,
};
tu_get_physical_device_features_1_1(pdevice, &core_1_1);
VkPhysicalDeviceVulkan12Features core_1_2 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES,
};
tu_get_physical_device_features_1_2(pdevice, &core_1_2);
VkPhysicalDeviceVulkan13Features core_1_3 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES,
};
tu_get_physical_device_features_1_3(pdevice, &core_1_3);
vk_foreach_struct(ext, pFeatures->pNext)
{
if (vk_get_physical_device_core_1_1_feature_ext(ext, &core_1_1))
continue;
if (vk_get_physical_device_core_1_2_feature_ext(ext, &core_1_2))
continue;
if (vk_get_physical_device_core_1_3_feature_ext(ext, &core_1_3))
continue;
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT: {
VkPhysicalDeviceConditionalRenderingFeaturesEXT *features =
(VkPhysicalDeviceConditionalRenderingFeaturesEXT *) ext;
features->conditionalRendering = true;
features->inheritedConditionalRendering = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT: {
VkPhysicalDeviceTransformFeedbackFeaturesEXT *features =
(VkPhysicalDeviceTransformFeedbackFeaturesEXT *) ext;
features->transformFeedback = true;
features->geometryStreams = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT: {
VkPhysicalDeviceIndexTypeUint8FeaturesEXT *features =
(VkPhysicalDeviceIndexTypeUint8FeaturesEXT *)ext;
features->indexTypeUint8 = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT: {
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *features =
(VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *)ext;
features->vertexAttributeInstanceRateDivisor = true;
features->vertexAttributeInstanceRateZeroDivisor = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT: {
VkPhysicalDeviceDepthClipEnableFeaturesEXT *features =
(VkPhysicalDeviceDepthClipEnableFeaturesEXT *)ext;
features->depthClipEnable = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_4444_FORMATS_FEATURES_EXT: {
VkPhysicalDevice4444FormatsFeaturesEXT *features =
(VkPhysicalDevice4444FormatsFeaturesEXT *) ext;
features->formatA4R4G4B4 = true;
features->formatA4B4G4R4 = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BORDER_COLOR_SWIZZLE_FEATURES_EXT: {
VkPhysicalDeviceBorderColorSwizzleFeaturesEXT *features =
(VkPhysicalDeviceBorderColorSwizzleFeaturesEXT *) ext;
features->borderColorSwizzle = true;
features->borderColorSwizzleFromImage = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT: {
VkPhysicalDeviceCustomBorderColorFeaturesEXT *features =
(VkPhysicalDeviceCustomBorderColorFeaturesEXT *) ext;
features->customBorderColors = true;
features->customBorderColorWithoutFormat = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT: {
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT *features =
(VkPhysicalDeviceExtendedDynamicStateFeaturesEXT *) ext;
features->extendedDynamicState = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT: {
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT *features =
(VkPhysicalDeviceExtendedDynamicState2FeaturesEXT *)ext;
features->extendedDynamicState2 = true;
features->extendedDynamicState2LogicOp = true;
features->extendedDynamicState2PatchControlPoints = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT: {
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT *features =
(VkPhysicalDeviceExtendedDynamicState3FeaturesEXT *)ext;
features->extendedDynamicState3PolygonMode = true;
features->extendedDynamicState3TessellationDomainOrigin = true;
features->extendedDynamicState3DepthClampEnable = true;
features->extendedDynamicState3DepthClipEnable = true;
features->extendedDynamicState3LogicOpEnable = true;
features->extendedDynamicState3SampleMask = true;
features->extendedDynamicState3RasterizationSamples = true;
features->extendedDynamicState3AlphaToCoverageEnable = true;
features->extendedDynamicState3AlphaToOneEnable = true;
features->extendedDynamicState3DepthClipNegativeOneToOne = true;
features->extendedDynamicState3RasterizationStream = true;
features->extendedDynamicState3ConservativeRasterizationMode = false;
features->extendedDynamicState3ExtraPrimitiveOverestimationSize = false;
features->extendedDynamicState3LineRasterizationMode = true;
features->extendedDynamicState3LineStippleEnable = false;
features->extendedDynamicState3ProvokingVertexMode = true;
features->extendedDynamicState3SampleLocationsEnable = true;
features->extendedDynamicState3ColorBlendEnable = true;
features->extendedDynamicState3ColorBlendEquation = true;
features->extendedDynamicState3ColorWriteMask = true;
features->extendedDynamicState3ViewportWScalingEnable = false;
features->extendedDynamicState3ViewportSwizzle = false;
features->extendedDynamicState3ShadingRateImageEnable = false;
features->extendedDynamicState3CoverageToColorEnable = false;
features->extendedDynamicState3CoverageToColorLocation = false;
features->extendedDynamicState3CoverageModulationMode = false;
features->extendedDynamicState3CoverageModulationTableEnable = false;
features->extendedDynamicState3CoverageModulationTable = false;
features->extendedDynamicState3CoverageReductionMode = false;
features->extendedDynamicState3RepresentativeFragmentTestEnable = false;
features->extendedDynamicState3ColorBlendAdvanced = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_FEATURES_KHR: {
VkPhysicalDevicePerformanceQueryFeaturesKHR *feature =
(VkPhysicalDevicePerformanceQueryFeaturesKHR *)ext;
feature->performanceCounterQueryPools = true;
feature->performanceCounterMultipleQueryPools = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR: {
VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR *features =
(VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR *)ext;
features->pipelineExecutableInfo = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES: {
VkPhysicalDeviceShaderFloat16Int8Features *features =
(VkPhysicalDeviceShaderFloat16Int8Features *) ext;
features->shaderFloat16 = true;
features->shaderInt8 = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES: {
VkPhysicalDeviceScalarBlockLayoutFeatures *features =
(VkPhysicalDeviceScalarBlockLayoutFeatures *) ext;
features->scalarBlockLayout = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT: {
VkPhysicalDeviceRobustness2FeaturesEXT *features =
(VkPhysicalDeviceRobustness2FeaturesEXT *) ext;
features->robustBufferAccess2 = true;
features->robustImageAccess2 = true;
features->nullDescriptor = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES: {
VkPhysicalDeviceTimelineSemaphoreFeatures *features =
(VkPhysicalDeviceTimelineSemaphoreFeatures *) ext;
features->timelineSemaphore = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT: {
VkPhysicalDeviceProvokingVertexFeaturesEXT *features =
(VkPhysicalDeviceProvokingVertexFeaturesEXT *)ext;
features->provokingVertexLast = true;
features->transformFeedbackPreservesProvokingVertex = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MUTABLE_DESCRIPTOR_TYPE_FEATURES_EXT: {
VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT *features =
(VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT *)ext;
features->mutableDescriptorType = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT: {
VkPhysicalDeviceLineRasterizationFeaturesEXT *features =
(VkPhysicalDeviceLineRasterizationFeaturesEXT *)ext;
features->rectangularLines = true;
features->bresenhamLines = true;
features->smoothLines = false;
features->stippledRectangularLines = false;
features->stippledBresenhamLines = false;
features->stippledSmoothLines = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT: {
VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT *features =
(VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT *)ext;
features->primitiveTopologyListRestart = true;
features->primitiveTopologyPatchListRestart = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RASTERIZATION_ORDER_ATTACHMENT_ACCESS_FEATURES_EXT: {
VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT *features =
(VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT *)ext;
features->rasterizationOrderColorAttachmentAccess = true;
features->rasterizationOrderDepthAttachmentAccess = true;
features->rasterizationOrderStencilAttachmentAccess = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_CONTROL_FEATURES_EXT: {
VkPhysicalDeviceDepthClipControlFeaturesEXT *features =
(VkPhysicalDeviceDepthClipControlFeaturesEXT *)ext;
features->depthClipControl = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT: {
VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT *features =
(VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT *)ext;
features->texelBufferAlignment = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVES_GENERATED_QUERY_FEATURES_EXT: {
VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT *features =
(VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT *)ext;
features->primitivesGeneratedQuery = true;
features->primitivesGeneratedQueryWithRasterizerDiscard = false;
features->primitivesGeneratedQueryWithNonZeroStreams = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_VIEW_MIN_LOD_FEATURES_EXT: {
VkPhysicalDeviceImageViewMinLodFeaturesEXT *features =
(VkPhysicalDeviceImageViewMinLodFeaturesEXT *)ext;
features->minLod = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_2D_VIEW_OF_3D_FEATURES_EXT: {
VkPhysicalDeviceImage2DViewOf3DFeaturesEXT *features =
(VkPhysicalDeviceImage2DViewOf3DFeaturesEXT *)ext;
features->image2DViewOf3D = true;
features->sampler2DViewOf3D = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COLOR_WRITE_ENABLE_FEATURES_EXT: {
VkPhysicalDeviceColorWriteEnableFeaturesEXT *features =
(VkPhysicalDeviceColorWriteEnableFeaturesEXT *)ext;
features->colorWriteEnable = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_MODULE_IDENTIFIER_FEATURES_EXT: {
VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT *features =
(VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT *)ext;
features->shaderModuleIdentifier = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT: {
VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT *features =
(VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT *)ext;
features->vertexInputDynamicState = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_NON_SEAMLESS_CUBE_MAP_FEATURES_EXT: {
VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT *features =
(VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT *)ext;
features->nonSeamlessCubeMap = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ATTACHMENT_FEEDBACK_LOOP_LAYOUT_FEATURES_EXT: {
VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT *features =
(VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT*)ext;
features->attachmentFeedbackLoopLayout = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GLOBAL_PRIORITY_QUERY_FEATURES_KHR: {
VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR *features =
(VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR*)ext;
features->globalPriorityQuery = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_FEATURES_EXT: {
VkPhysicalDeviceMultiDrawFeaturesEXT *features =
(VkPhysicalDeviceMultiDrawFeaturesEXT *)ext;
features->multiDraw = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GRAPHICS_PIPELINE_LIBRARY_FEATURES_EXT: {
VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT *features =
(VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT *)ext;
features->graphicsPipelineLibrary = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_ID_FEATURES_KHR: {
VkPhysicalDevicePresentIdFeaturesKHR *features =
(VkPhysicalDevicePresentIdFeaturesKHR *) ext;
features->presentId = pdevice->vk.supported_extensions.KHR_present_id;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_WAIT_FEATURES_KHR: {
VkPhysicalDevicePresentWaitFeaturesKHR *features =
(VkPhysicalDevicePresentWaitFeaturesKHR *) ext;
features->presentWait = pdevice->vk.supported_extensions.KHR_present_wait;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_BUFFER_FEATURES_EXT: {
VkPhysicalDeviceDescriptorBufferFeaturesEXT *features =
(VkPhysicalDeviceDescriptorBufferFeaturesEXT *)ext;
features->descriptorBuffer = true;
features->descriptorBufferCaptureReplay = pdevice->has_set_iova;
features->descriptorBufferImageLayoutIgnored = true;
features->descriptorBufferPushDescriptors = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_FEATURES_EXT: {
VkPhysicalDeviceFragmentDensityMapFeaturesEXT *features =
(VkPhysicalDeviceFragmentDensityMapFeaturesEXT *)ext;
features->fragmentDensityMap = true;
features->fragmentDensityMapDynamic = false;
features->fragmentDensityMapNonSubsampledImages = true;
break;
}
default:
break;
}
}
}
static void
tu_get_physical_device_properties_1_1(struct tu_physical_device *pdevice,
VkPhysicalDeviceVulkan11Properties *p)