radeonsi: don't add whether NIR is used into the shader key

This is from when we had TGSI and NIR was a debug option.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28725>
This commit is contained in:
Marek Olšák 2024-04-13 11:59:56 -04:00 committed by Marge Bot
parent e5c8f0781c
commit 256cc77f84

View file

@ -139,8 +139,7 @@ void si_get_ir_cache_key(struct si_shader_selector *sel, bool ngg, bool es,
if (ngg)
shader_variant_flags |= 1 << 0;
if (sel->nir)
shader_variant_flags |= 1 << 1;
/* bit gap */
if (wave_size == 32)
shader_variant_flags |= 1 << 2;
if (sel->screen->options.optimize_io)