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zink: don't always run nir_lower_io_arrays_to_elements_no_indirects
this is automatically run for fs and vs, which is the only place we really want it Reviewed-by: Erik Faye-Lund <kusmabite@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8152>
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@ -204,7 +204,6 @@ lower_64bit_vertex_attribs(nir_shader *shader)
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}
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static const struct nir_shader_compiler_options nir_options = {
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.lower_all_io_to_temps = true,
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.lower_ffma16 = true,
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.lower_ffma32 = true,
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.lower_ffma64 = true,
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@ -224,7 +223,6 @@ static const struct nir_shader_compiler_options nir_options = {
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};
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static const struct nir_shader_compiler_options softfp_nir_options = {
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.lower_all_io_to_temps = true,
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.lower_ffma16 = true,
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.lower_ffma32 = true,
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.lower_ffma64 = true,
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