From 244310eddcfdab51cd4cc0c668883fa9834420ec Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Thu, 16 Jul 2020 09:50:59 -0400 Subject: [PATCH] zink: don't always run nir_lower_io_arrays_to_elements_no_indirects this is automatically run for fs and vs, which is the only place we really want it Reviewed-by: Erik Faye-Lund Part-of: --- src/gallium/drivers/zink/zink_compiler.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/gallium/drivers/zink/zink_compiler.c b/src/gallium/drivers/zink/zink_compiler.c index cf7fee64dd4..f326b9b4907 100644 --- a/src/gallium/drivers/zink/zink_compiler.c +++ b/src/gallium/drivers/zink/zink_compiler.c @@ -204,7 +204,6 @@ lower_64bit_vertex_attribs(nir_shader *shader) } static const struct nir_shader_compiler_options nir_options = { - .lower_all_io_to_temps = true, .lower_ffma16 = true, .lower_ffma32 = true, .lower_ffma64 = true, @@ -224,7 +223,6 @@ static const struct nir_shader_compiler_options nir_options = { }; static const struct nir_shader_compiler_options softfp_nir_options = { - .lower_all_io_to_temps = true, .lower_ffma16 = true, .lower_ffma32 = true, .lower_ffma64 = true,