Update to recent r300_lib.

Cleanup code that is not relevant anymore.
Play with unknown2 parameter.
This commit is contained in:
Vladimir Dergachev 2004-12-30 11:17:42 +00:00
parent b53030a94c
commit 2269445f6d

View file

@ -202,32 +202,10 @@ static void r300_render_flat_primitive(r300ContextPtr rmesa,
/* coordinates */
#if 1
output_vector(VB->ObjPtr, i);
#else
efloat(VEC_ELT(VB->ObjPtr, GLfloat, i)[0]);
efloat(VEC_ELT(VB->ObjPtr, GLfloat, i)[1]);
efloat(VEC_ELT(VB->ObjPtr, GLfloat, i)[2]);
#if 0
efloat(VEC_ELT(VB->ObjPtr, GLfloat, i)[3]);
#else
efloat(2.0);
#endif
#endif
/* color components */
#if 1
output_vector(VB->ColorPtr[0], i);
#else
efloat(VEC_ELT(VB->ColorPtr[0], GLfloat, i)[0]);
efloat(VEC_ELT(VB->ColorPtr[0], GLfloat, i)[1]);
efloat(VEC_ELT(VB->ColorPtr[0], GLfloat, i)[2]);
#if 0
efloat(VEC_ELT(VB->ColorPtr[0], GLfloat, i)[3]);
#else
efloat(0.0);
#endif
#endif
}
}
@ -265,7 +243,6 @@ static GLboolean r300_run_flat_render(GLcontext *ctx,
vb_arrays[1].ncomponents=4;
vb_arrays[1].reg=REG_COLOR0;
r300EmitState(rmesa);
/* needed before starting 3d operation .. */
reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0);
@ -274,22 +251,23 @@ static GLboolean r300_run_flat_render(GLcontext *ctx,
reg_start(0x4f18,0);
e32(0x00000003);
r300EmitState(rmesa);
reg_start(0x20b0,0);
e32(0x0000043f);
memcpy(FLAT_COLOR_PIPELINE.vertex_shader.parameters.body.f, ctx->_ModelProjectMatrix.m, 16*4);
program_pipeline(PASS_PREFIX &FLAT_COLOR_PIPELINE);
FLAT_COLOR_PIPELINE.vertex_shader.matrix[0].length=16;
memcpy(FLAT_COLOR_PIPELINE.vertex_shader.matrix[0].body.f, ctx->_ModelProjectMatrix.m, 16*4);
#if 0 /* Turn on for smooth color on teeth.. why ??.. */
set_cull_cntl(PASS_PREFIX 0);
#if 0
FLAT_COLOR_PIPELINE.vertex_shader.unknown2.length=4;
FLAT_COLOR_PIPELINE.vertex_shader.unknown2.body.f[0]=0.0;
FLAT_COLOR_PIPELINE.vertex_shader.unknown2.body.f[1]=0.0;
FLAT_COLOR_PIPELINE.vertex_shader.unknown2.body.f[2]=1.0;
FLAT_COLOR_PIPELINE.vertex_shader.unknown2.body.f[3]=0.0;
#endif
reg_start(R300_RE_OCCLUSION_CNTL, 0);
e32(R300_OCCLUSION_ON);
// set_quad0(PASS_PREFIX 1.0,1.0,1.0,1.0);
set_init21(PASS_PREFIX 0.0,1.0);
program_pipeline(PASS_PREFIX &FLAT_COLOR_PIPELINE);
/* We need LOAD_VBPNTR to setup AOS_ATTR fields.. the offsets are irrelevant */
setup_AOS(PASS_PREFIX vb_arrays, 2);
@ -485,11 +463,10 @@ static GLboolean r300_run_render(GLcontext *ctx,
if (RADEON_DEBUG == DEBUG_PRIMS)
fprintf(stderr, "%s\n", __FUNCTION__);
return r300_run_flat_render(ctx, stage);
#if 0
return GL_TRUE;
#if 1
return r300_run_flat_render(ctx, stage);
#else
return GL_FALSE;
return GL_TRUE;
#endif
#if 0