call _tnl_allow_pixel/vertex_fog() funcs

This commit is contained in:
Brian Paul 2004-02-24 16:11:30 +00:00
parent 8d407300c2
commit 20e25ca50a

View file

@ -383,10 +383,12 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
_tnl_isolate_materials( ctx, GL_TRUE );
/* Configure swrast to match hardware characteristics:
/* Configure swrast and TNL to match hardware characteristics:
*/
_swrast_allow_pixel_fog( ctx, GL_FALSE );
_swrast_allow_vertex_fog( ctx, GL_TRUE );
_tnl_allow_pixel_fog( ctx, GL_FALSE );
_tnl_allow_vertex_fog( ctx, GL_TRUE );
_math_matrix_ctr( &rmesa->TexGenMatrix[0] );