svga: add const qualifiers on svga_check_sampler_view_resource_collision()

We don't change any of the argument objects.

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
This commit is contained in:
Brian Paul 2017-04-10 15:02:05 -06:00
parent 0f236ea785
commit 1ee181b354
2 changed files with 4 additions and 4 deletions

View file

@ -100,8 +100,8 @@ svga_sampler_view_reference(struct svga_sampler_view **ptr, struct svga_sampler_
}
boolean
svga_check_sampler_view_resource_collision(struct svga_context *svga,
struct svga_winsys_surface *res,
svga_check_sampler_view_resource_collision(const struct svga_context *svga,
const struct svga_winsys_surface *res,
enum pipe_shader_type shader);
boolean

View file

@ -64,8 +64,8 @@ svga_resource_handle(struct pipe_resource *res)
* any of the resources bound to any of the currently bound sampler views.
*/
boolean
svga_check_sampler_view_resource_collision(struct svga_context *svga,
struct svga_winsys_surface *res,
svga_check_sampler_view_resource_collision(const struct svga_context *svga,
const struct svga_winsys_surface *res,
enum pipe_shader_type shader)
{
struct pipe_screen *screen = svga->pipe.screen;