vc4: Fix a typo in the validation for miplevels.

It meant that LUMALPHA was being marked as *many* miplevels, and
unsurprisingly wouldn't validate.  On the other hand, some miplevel counts
wouldn't get the small mips validated at all.
This commit is contained in:
Eric Anholt 2014-08-20 10:59:38 -07:00
parent 74ea87cde4
commit 1b6dcaf40c

View file

@ -703,7 +703,7 @@ reloc_tex(struct exec_info *exec,
uint32_t p1 = *(uint32_t *)(uniform_data_u + sample->p_offset[1]);
uint32_t *validated_p0 = exec->uniforms_v + sample->p_offset[0];
uint32_t offset = p0 & ~0xfff;
uint32_t miplevels = (p0 & 0x15);
uint32_t miplevels = (p0 & 15);
uint32_t width = (p1 >> 8) & 2047;
uint32_t height = (p1 >> 20) & 2047;
uint32_t cpp, tiling_format;