vc4: Convert to using an enum for texture data types

This commit is contained in:
Eric Anholt 2014-08-19 09:47:20 -07:00
parent 1cb5cfba85
commit 74ea87cde4
2 changed files with 43 additions and 20 deletions

View file

@ -221,4 +221,26 @@ enum vc4_packet {
#define VC4_RENDER_CONFIG_TILE_BUFFER_64BIT (1 << 1)
#define VC4_RENDER_CONFIG_MS_MODE_4X (1 << 0)
enum vc4_texture_data_type {
VC4_TEXTURE_TYPE_RGBA8888 = 0,
VC4_TEXTURE_TYPE_RGBX8888 = 1,
VC4_TEXTURE_TYPE_RGBA4444 = 2,
VC4_TEXTURE_TYPE_RGBA5551 = 3,
VC4_TEXTURE_TYPE_RGB565 = 4,
VC4_TEXTURE_TYPE_LUMINANCE = 5,
VC4_TEXTURE_TYPE_ALPHA = 6,
VC4_TEXTURE_TYPE_LUMALPHA = 7,
VC4_TEXTURE_TYPE_ETC1 = 8,
VC4_TEXTURE_TYPE_S16F = 9,
VC4_TEXTURE_TYPE_S8 = 10,
VC4_TEXTURE_TYPE_S16 = 11,
VC4_TEXTURE_TYPE_BW1 = 12,
VC4_TEXTURE_TYPE_A4 = 13,
VC4_TEXTURE_TYPE_A1 = 14,
VC4_TEXTURE_TYPE_RGBA64 = 15,
VC4_TEXTURE_TYPE_RGBA32R = 16,
VC4_TEXTURE_TYPE_YUV422R = 17,
};
#endif /* VC4_PACKET_H */

View file

@ -706,8 +706,9 @@ reloc_tex(struct exec_info *exec,
uint32_t miplevels = (p0 & 0x15);
uint32_t width = (p1 >> 8) & 2047;
uint32_t height = (p1 >> 20) & 2047;
uint32_t type, cpp, tiling_format;
uint32_t cpp, tiling_format;
int i;
enum vc4_texture_data_type type;
if (width == 0)
width = 2048;
@ -722,36 +723,36 @@ reloc_tex(struct exec_info *exec,
type = ((p0 >> 4) & 15) | ((p1 >> 31) << 4);
switch (type) {
case 0: /* RGBA8888 */
case 1: /* RGBX8888 */
case 16: /* RGBA32R */
case VC4_TEXTURE_TYPE_RGBA8888:
case VC4_TEXTURE_TYPE_RGBX8888:
case VC4_TEXTURE_TYPE_RGBA32R:
cpp = 4;
break;
case 2: /* RGBA4444 */
case 3: /* RGBA5551 */
case 4: /* RGB565 */
case 7: /* LUMALPHA */
case 9: /* S16F */
case 11: /* S16 */
case VC4_TEXTURE_TYPE_RGBA4444:
case VC4_TEXTURE_TYPE_RGBA5551:
case VC4_TEXTURE_TYPE_RGB565:
case VC4_TEXTURE_TYPE_LUMALPHA:
case VC4_TEXTURE_TYPE_S16F:
case VC4_TEXTURE_TYPE_S16:
cpp = 2;
break;
case 5: /* LUMINANCE */
case 6: /* ALPHA */
case 10: /* S8 */
case VC4_TEXTURE_TYPE_LUMINANCE:
case VC4_TEXTURE_TYPE_ALPHA:
case VC4_TEXTURE_TYPE_S8:
cpp = 1;
break;
case 8: /* ETC1 */
case 12: /* BW1 */
case 13: /* A4 */
case 14: /* A1 */
case 15: /* RGBA64 */
case 17: /* YUV422R */
case VC4_TEXTURE_TYPE_ETC1:
case VC4_TEXTURE_TYPE_BW1:
case VC4_TEXTURE_TYPE_A4:
case VC4_TEXTURE_TYPE_A1:
case VC4_TEXTURE_TYPE_RGBA64:
case VC4_TEXTURE_TYPE_YUV422R:
default:
DRM_ERROR("Texture format %d unsupported\n", type);
return false;
}
if (type == 16) {
if (type == VC4_TEXTURE_TYPE_RGBA32R) {
tiling_format = VC4_TILING_FORMAT_LINEAR;
} else {
DRM_ERROR("Tiling formats not yet supported\n");