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radv: Make shader related destruction happen before hw_ctx.
radv_destroy_shader_upload_queue waits for a semaphore, which will in turn
call query_reset_status on hw_ctx that will fail due to being already
destroyed.
Fix radv/amdgpu: amdgpu_cs_query_reset_state2 failed. (-9) spam in the logs
with RADV_PERFTEST=dmashaders.
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23276>
(cherry picked from commit 978d80fbe2)
This commit is contained in:
parent
805a3219ec
commit
16d8815c09
2 changed files with 7 additions and 7 deletions
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@ -2074,7 +2074,7 @@
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"description": "radv: Make shader related destruction happen before hw_ctx.",
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"nominated": true,
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"nomination_type": 0,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null
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},
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@ -1166,6 +1166,12 @@ radv_DestroyDevice(VkDevice _device, const VkAllocationCallbacks *pAllocator)
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_mesa_hash_table_destroy(device->rt_handles, NULL);
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radv_device_finish_meta(device);
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vk_pipeline_cache_destroy(device->mem_cache, NULL);
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radv_destroy_shader_upload_queue(device);
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for (unsigned i = 0; i < RADV_NUM_HW_CTX; i++) {
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if (device->hw_ctx[i])
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device->ws->ctx_destroy(device->hw_ctx[i]);
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@ -1176,12 +1182,6 @@ radv_DestroyDevice(VkDevice _device, const VkAllocationCallbacks *pAllocator)
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simple_mtx_destroy(&device->trace_mtx);
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simple_mtx_destroy(&device->rt_handles_mtx);
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radv_device_finish_meta(device);
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vk_pipeline_cache_destroy(device->mem_cache, NULL);
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radv_destroy_shader_upload_queue(device);
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radv_trap_handler_finish(device);
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radv_finish_trace(device);
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