mesa: Fix geometry shader program queries.

The queries GEOMETRY_VERTICES_OUT, GEOMETRY_INPUT_TYPE, and
GEOMETRY_OUTPUT_TYPE (defined by GL 3.2) differ from the corresponding
queries in ARB_geometry_shader4 in the following ways:

- They use different enum values

- They can only be queried; they cannot be set.

- Attempting to query them yields INVALID_OPERATION if the program is
  not linked, or lacks a geometry shader.

This patch switches us over from the ARB_geometry_shader4 behaviour to
the GL 3.2 behaviour.

Fixes piglit test query-gs-prim-types.

v2: Improve comment above has_core_gs.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Paul Berry 2013-10-16 11:01:42 -07:00
parent a49830b8f5
commit 156b31c5be

View file

@ -459,6 +459,31 @@ get_handle(struct gl_context *ctx, GLenum pname)
}
/**
* Check if a geometry shader query is valid at this time. If not, report an
* error and return false.
*
* From GL 3.2 section 6.1.16 (Shader and Program Queries):
*
* "If GEOMETRY_VERTICES_OUT, GEOMETRY_INPUT_TYPE, or GEOMETRY_OUTPUT_TYPE
* are queried for a program which has not been linked successfully, or
* which does not contain objects to form a geometry shader, then an
* INVALID_OPERATION error is generated."
*/
static bool
check_gs_query(struct gl_context *ctx, const struct gl_shader_program *shProg)
{
if (shProg->LinkStatus &&
shProg->_LinkedShaders[MESA_SHADER_GEOMETRY] != NULL) {
return true;
}
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetProgramv(linked geometry shader required)");
return false;
}
/**
* glGetProgramiv() - get shader program state.
* Note that this is for GLSL shader programs, not ARB vertex/fragment
@ -477,9 +502,10 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param
|| ctx->API == API_OPENGL_CORE
|| _mesa_is_gles3(ctx);
/* Are geometry shaders available in this context?
/* True if geometry shaders (of the form that was adopted into GLSL 1.50
* and GL 3.2) are available in this context
*/
const bool has_gs = _mesa_has_geometry_shaders(ctx);
const bool has_core_gs = _mesa_is_desktop_gl(ctx) && ctx->Version >= 32;
/* Are uniform buffer objects available in this context?
*/
@ -564,20 +590,23 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param
break;
*params = shProg->TransformFeedback.BufferMode;
return;
case GL_GEOMETRY_VERTICES_OUT_ARB:
if (!has_gs)
case GL_GEOMETRY_VERTICES_OUT:
if (!has_core_gs)
break;
*params = shProg->Geom.VerticesOut;
if (check_gs_query(ctx, shProg))
*params = shProg->Geom.VerticesOut;
return;
case GL_GEOMETRY_INPUT_TYPE_ARB:
if (!has_gs)
case GL_GEOMETRY_INPUT_TYPE:
if (!has_core_gs)
break;
*params = shProg->Geom.InputType;
if (check_gs_query(ctx, shProg))
*params = shProg->Geom.InputType;
return;
case GL_GEOMETRY_OUTPUT_TYPE_ARB:
if (!has_gs)
case GL_GEOMETRY_OUTPUT_TYPE:
if (!has_core_gs)
break;
*params = shProg->Geom.OutputType;
if (check_gs_query(ctx, shProg))
*params = shProg->Geom.OutputType;
return;
case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: {
unsigned i;
@ -1631,55 +1660,6 @@ _mesa_ProgramParameteri(GLuint program, GLenum pname, GLint value)
return;
switch (pname) {
case GL_GEOMETRY_VERTICES_OUT_ARB:
if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_geometry_shader4)
break;
if (value < 0 ||
(unsigned) value > ctx->Const.MaxGeometryOutputVertices) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glProgramParameteri(GL_GEOMETRY_VERTICES_OUT_ARB=%d)",
value);
return;
}
shProg->Geom.VerticesOut = value;
return;
case GL_GEOMETRY_INPUT_TYPE_ARB:
if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_geometry_shader4)
break;
switch (value) {
case GL_POINTS:
case GL_LINES:
case GL_LINES_ADJACENCY_ARB:
case GL_TRIANGLES:
case GL_TRIANGLES_ADJACENCY_ARB:
shProg->Geom.InputType = value;
break;
default:
_mesa_error(ctx, GL_INVALID_VALUE,
"glProgramParameteri(geometry input type = %s)",
_mesa_lookup_enum_by_nr(value));
return;
}
return;
case GL_GEOMETRY_OUTPUT_TYPE_ARB:
if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_geometry_shader4)
break;
switch (value) {
case GL_POINTS:
case GL_LINE_STRIP:
case GL_TRIANGLE_STRIP:
shProg->Geom.OutputType = value;
break;
default:
_mesa_error(ctx, GL_INVALID_VALUE,
"glProgramParameteri(geometry output type = %s)",
_mesa_lookup_enum_by_nr(value));
return;
}
return;
case GL_PROGRAM_BINARY_RETRIEVABLE_HINT:
/* This enum isn't part of the OES extension for OpenGL ES 2.0, but it
* is part of OpenGL ES 3.0. For the ES2 case, this function shouldn't